Twilight's Call card art

Twilight's Call

Sorcery MV 6

Tracked across real Commander games played through TurnZero HQ.

What it does

You may cast this spell as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

Each player returns all creature cards from their graveyard to the battlefield.

Combos with Twilight's Call

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

  • Intruder Alarm Salvager of Secrets Deathbloom Ritualist Altar of Dementia Infinite
    • Infinite colored mana
    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite magecraft triggers
    • Infinite mana creatures you control can produce
    • Infinite mill
    • Infinite creature sacrifice triggers
    • Infinite self-mill
    • Infinite storm count
    • Infinite untap of creatures
    See the steps on Commander Spellbook →
  • Intruder Alarm Archaeomancer Deathbloom Ritualist Altar of Dementia Infinite
    • Infinite colored mana
    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite magecraft triggers
    • Infinite mana creatures you control can produce
    • Infinite mill
    • Infinite creature sacrifice triggers
    • Infinite self-mill
    • Infinite storm count
    • Infinite untap of creatures
    See the steps on Commander Spellbook →
  • Intruder Alarm Mnemonic Wall Deathbloom Ritualist Altar of Dementia Infinite
    • Infinite colored mana
    • Infinite death triggers
    • Infinite creature ETB
    • Infinite creature LTB
    • Infinite magecraft triggers
    • Infinite mana creatures you control can produce
    • Infinite mill
    • Infinite creature sacrifice triggers
    • Infinite self-mill
    • Infinite storm count
    • Infinite untap of creatures
    See the steps on Commander Spellbook →

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

2 official rulings, in the order Wizards published them.

  • 2004-10-04

    All the creature cards enter simultaneously.

  • 2004-10-04

    For purposes of ordering any continuous effects of the creatures, the current player (not the controller of this spell) decides the ordering regardless of which player is putting the creatures onto the battlefield.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Twilight's Call, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Karador, Ghost Chieftain 1 0 —

Colors it shows up in

  • Abzan 1 deck

Twilight's Call price history

The Duel Decks: Izzet vs. Golgari #76 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.70▼ $0.01 (1.4%)
Low $0.70 · High $0.71Tracked since Sep 28, 2026
Every recorded price change
DateNon-foil
Oct 6, 2026$0.70
Oct 4, 2026$0.70
Sep 28, 2026$0.71

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Twilight's Call

2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Twilight's Call. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.