Vicious Rumors card art

Vicious Rumors

Sorcery MV 1

Tracked across real Commander games played through TurnZero HQ.

What it does

Vicious Rumors deals 1 damage to each opponent. Each opponent discards a card, then mills a card. You gain 1 life.

Rulings

2 official rulings, in the order Wizards published them.

  • 2018-10-05

    In a Two-Headed Giant game, Vicious Rumors causes the opposing team to lose 2 life, each of those players discards a card and puts the top card of their library into their graveyard, and you gain 1 life.

  • 2018-10-05

    As Vicious Rumors resolves, it deals 1 damage to each opponent, then the next opponent in turn order (or, if it’s an opponent’s turn, that opponent) chooses a card in hand without revealing it, then each other opponent in turn order does the same. Then the chosen cards are discarded at the same time. Next, each opponent puts the top card of their library into their graveyard at the same time. Finally, you gain 1 life.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Vicious Rumors, whatever its commander.

Decks running it 3
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Ardyn, the Usurper 1 0 —
Ob Nixilis, Captive Kingpin 1 0 —
Tinybones, Trinket Thief 1 0 —

Colors it shows up in

  • Mono-Black 2 decks
  • Rakdos 1 deck

Vicious Rumors price history

The Guilds of Ravnica #89 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.29▲ $0.07 (31.8%)
Low $0.22 · High $0.37Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Nov 13, 2026$0.29$4.42
Nov 12, 2026$0.29$4.42
Nov 10, 2026$0.28$4.42
Nov 9, 2026$0.29$4.42
Nov 7, 2026$0.30$4.42
Nov 6, 2026$0.31$4.42
Nov 5, 2026$0.28$4.42
Nov 4, 2026$0.27$4.42
Nov 3, 2026$0.28$4.42
Nov 2, 2026$0.27$4.42
Oct 31, 2026$0.29$4.42
Oct 30, 2026$0.33$4.42
Oct 29, 2026$0.36$4.40
Oct 27, 2026$0.37$4.40
Oct 26, 2026$0.36$4.32
Oct 25, 2026$0.34$4.32
Oct 24, 2026$0.31$4.32
Oct 23, 2026$0.28$4.32
Oct 22, 2026$0.27$4.38
Oct 19, 2026$0.25$4.35
Oct 18, 2026$0.24$4.31
Oct 17, 2026$0.23$4.31
Oct 16, 2026$0.25$4.31
Oct 15, 2026$0.24$4.31
Oct 14, 2026$0.25$4.31
Oct 13, 2026$0.26$4.31
Oct 12, 2026$0.29$4.36
Oct 11, 2026$0.31$4.36
Oct 10, 2026$0.34$4.36
Oct 8, 2026$0.33$4.36
Oct 7, 2026$0.31$4.33
Oct 6, 2026$0.33$4.34
Oct 5, 2026$0.31$4.33
Oct 4, 2026$0.33$4.33
Oct 3, 2026$0.31$4.32
Oct 2, 2026$0.30$4.30
Oct 1, 2026$0.31$4.27
Sep 30, 2026$0.27$4.24
Sep 29, 2026$0.23$4.24
Sep 28, 2026$0.22$4.21

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Vicious Rumors

1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Vicious Rumors. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.