Adaptive Training Post
Tracked across real Commander games played through TurnZero HQ.
What it does
Whenever you cast an instant or sorcery spell, if this artifact has fewer than three charge counters on it, put a charge counter on it.
Remove three charge counters from this artifact: When you next cast an instant or sorcery spell this turn, copy it and you may choose new targets for the copy.
Combos with Adaptive Training Post
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Expansion // Explosion Infinite
- Infinite magecraft triggers
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
8 official rulings, in the order Wizards published them.
- 2025-04-04
You can’t choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too.
- 2025-04-04
If the copied spell divides damage or distributes counters among a number of targets, the division and number of targets can’t be changed. If you choose new targets, you must choose the same number of targets.
- 2025-04-04
If the spell has any targets, the copy will have the same targets unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.
- 2025-04-04
The copy created by Adaptive Training Post’s last ability resolves before the spell it’s copying. It resolves even if the original spell is countered before the copy is created.
- 2025-04-04
If the spell that’s copied has an X whose value was determined as it was cast, the copy will have the same value of X.
- 2025-04-04
If the spell that’s copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode or modes. You can’t choose different ones.
- 2025-04-04
The copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger.
- 2025-04-04
After Adaptive Training Post’s last ability resolves, the next instant or sorcery spell you cast that turn will be copied whether or not it has targets.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Adaptive Training Post, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Shiko and Narset, Unified | 1 | 0 | — |
Colors it shows up in
- Jeskai 1 deck
Adaptive Training Post price history
The Tarkir: Dragonstorm Commander #18 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil |
|---|---|
| Nov 11, 2026 | $0.23 |
| Nov 10, 2026 | $0.23 |
| Nov 9, 2026 | $0.22 |
| Nov 6, 2026 | $0.21 |
| Nov 5, 2026 | $0.20 |
| Nov 4, 2026 | $0.19 |
| Nov 2, 2026 | $0.18 |
| Oct 29, 2026 | $0.16 |
| Oct 27, 2026 | $0.18 |
| Oct 25, 2026 | $0.21 |
| Oct 20, 2026 | $0.23 |
| Oct 17, 2026 | $0.26 |
| Oct 16, 2026 | $0.27 |
| Oct 14, 2026 | $0.28 |
| Oct 12, 2026 | $0.27 |
| Oct 11, 2026 | $0.28 |
| Oct 8, 2026 | $0.29 |
| Oct 2, 2026 | $0.28 |
| Oct 1, 2026 | $0.27 |
| Sep 30, 2026 | $0.28 |
| Sep 29, 2026 | $0.29 |
| Sep 28, 2026 | $0.28 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Adaptive Training Post
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
- Normal
- $0.23
Extended Art
- Normal
- $0.33
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Adaptive Training Post. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.