Aphelia, Viper Whisperer
Tracked across real Commander games played through TurnZero HQ.
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What it does
Deathtouch
Whenever Aphelia attacks, you may pay 1B/G. If you do, create a 1/1 black Snake creature token with deathtouch.
4: Until end of turn, whenever one or more Gorgons and/or Snakes you control deal combat damage to a player, that player loses half their life, rounded up.
Combos with Aphelia, Viper Whisperer
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Wound Reflection Infinite
- Target opponent loses the game
- Infinite lifeloss for target opponent
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
One official ruling, as Wizards published it.
- 2024-11-08
The triggered ability created by Aphelia's last ability triggers and resolves after combat damage is dealt. For example, if Gorgons and/or Snakes you control deal a total of 3 combat damage to a player with 12 life, combat damage will reduce that player's life total to 9. Then the triggered ability will cause the player to lose 5 life, leaving the player at 4.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
As a commander
Decks built with Aphelia, Viper Whisperer in the command zone.
Every version of Aphelia, Viper Whisperer
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Foundations Jumpstart
- Normal
- $18.31
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Aphelia, Viper Whisperer — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.