Ashling, the Limitless
Tracked across real Commander games played through TurnZero HQ.
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What it does
Elemental permanent spells you cast from your hand gain evoke 4 as you cast them. (If you cast a spell for its evoke cost, it's sacrificed when it enters.)
Whenever you sacrifice a nontoken Elemental, create a token that's a copy of it. The token gains haste until end of turn. At the beginning of your next end step, sacrifice it unless you pay .
Combos with Ashling, the Limitless
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Greenwarden of Murasa Sacrifice Infinite
- Infinite creature sacrifice triggers
- Infinite storm count
- Infinite creature ETB
- Infinite creature LTB
- Infinite black mana
- Infinite death triggers
- Infinite magecraft triggers
- Greenwarden of Murasa Burnt Offering Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite black mana
- Infinite death triggers
- Infinite magecraft triggers
- Infinite red mana
- Infinite creature sacrifice triggers
- Infinite storm count
- Ashnod's Altar Greenwarden of Murasa Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite death triggers
- Infinite creature sacrifice triggers
- Infinite storm count
- Return all cards from your graveyard to your hand
- Mana Echoes Greenwarden of Murasa Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite colorless mana
- Infinite creature tokens with haste
- Infinite death triggers
- Infinite creature sacrifice triggers
- Infinite storm count
- Return all cards from your graveyard to your hand
- Food Chain Greenwarden of Murasa Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite colored mana that can only be spent to cast creature spells
- Infinite death triggers
- Infinite creature sacrifice triggers
- Infinite storm count
- Return all cards from your graveyard to your hand
- Animar, Soul of Elements Greenwarden of Murasa Infinite
- Infinite +1/+1 counters on a creature
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature tokens with haste
- Infinite death triggers
- Infinite creature sacrifice triggers
- Infinite storm count
- Return all cards from your graveyard to your hand
- Catalyst Elemental Enduring Renewal Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature tokens with haste
- Infinite death triggers
- Infinite red mana
- Infinite storm count
- Infinite creature sacrifice triggers
- Catalyst Elemental Urza's Incubator Greenwarden of Murasa Infinite
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature tokens with haste
- Infinite death triggers
- Infinite red mana
- Infinite creature sacrifice triggers
- Infinite storm count
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
7 official rulings, in the order Wizards published them.
- 2025-11-17
If you pay the evoke cost, you can have the creature's own triggered ability or abilities resolve before the evoke triggered ability. You can cast spells after that ability resolves but before you have to sacrifice the creature.
- 2025-11-17
If the copied permanent was copying something else, then the token enters as whatever that permanent copied.
- 2025-11-17
Any enters abilities of the copied permanent will trigger when the token enters. Any "as [this permanent] enters" or "[this permanent] enters with" abilities of the copied permanent will also work.
- 2025-11-17
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an evoke cost), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
- 2025-11-17
If the copied permanent had X in its mana cost, X is 0.
- 2025-11-17
If Ashling leaves the battlefield after you've cast an Elemental permanent spell and paid its evoke cost but before that spell resolves, the permanent that spell becomes will still have evoke when it enters. As such, the triggered ability represented by evoke will still trigger, and when that abiltiy resolves, you'll still have to sacrifice that permanent.
- 2025-11-17
The token created by Ashling's last ability copies exactly what was printed on the original permanent and nothing else (unless that creature was copying something else; see below). It doesn't copy whether that permanent was tapped or untapped, whether it had any counters on it or Auras and Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
As a commander
Decks built with Ashling, the Limitless in the command zone.
Published decks
Decklists players have published with Ashling, the Limitless in the command zone, newest first. Each one carries the win rate it earned in real tracked games.
- Elementals 8 games 25%
In the 99
Every deck whose current list includes Ashling, the Limitless, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Mass of Mysteries | 1 | 0 | — |
Colors it shows up in
- Five-Color 1 deck
Every version of Ashling, the Limitless
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Inverted
Lorwyn Eclipsed Commander
- Normal
- $0.46
- Foil
- $0.34
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Ashling, the Limitless — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.