Assert Perfection
Tracked across real Commander games played through TurnZero HQ.
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What it does
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to up to one target creature an opponent controls.
Rulings
One official ruling, as Wizards published it.
- 2025-11-17
If either target is an illegal target as Assert Perfection tries to resolve, the creature you control won't deal damage.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Assert Perfection, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Raph & Mikey, Troublemakers | 1 | 0 | — |
Colors it shows up in
- Gruul 1 deck
Every version of Assert Perfection
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $0.14
- Foil
- $0.21
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Assert Perfection — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.