Atarka's Command card art

Atarka's Command

Instant MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

Choose two —

• Your opponents can't gain life this turn.

• Atarka's Command deals 3 damage to each opponent.

• You may put a land card from your hand onto the battlefield.

• Creatures you control get +1/+1 and gain reach until end of turn.

Rulings

7 official rulings, in the order Wizards published them.

  • 2015-02-25

    You can choose a mode only if you can choose legal targets for that mode. Ignore the targeting requirements for modes that aren't chosen. For example, you can cast Ojutai's Command without targeting a creature spell provided you don't choose the third mode.

  • 2015-02-25

    If you choose the third mode and put a land card onto the battlefield, that doesn't count as playing a land. For example, you can both play a land and put a land onto the battlefield this way during your turn.

  • 2015-02-25

    As the spell resolves, follow the instructions of the modes you chose in the order they are printed on the card. For example, if you chose the second and fourth modes of Ojutai's Command, you would gain 4 life and then draw a card. (The order won't matter in most cases.)

  • 2015-02-25

    You choose the two modes as you cast the spell. You must choose two different modes. Once modes are chosen, they can't be changed.

  • 2015-02-25

    If a Command is copied, the effect that creates the copy will usually allow you to choose new targets for the copy, but you can't choose new modes.

  • 2015-02-25

    If all targets for the chosen modes become illegal before the Command resolves, the spell won't resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.

  • 2015-02-25

    The first mode won't affect life that was gained earlier in the turn.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Atarka's Command, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Muerra, Trash Tactician 1 0 —

Colors it shows up in

  • Gruul 1 deck

Atarka's Command price history

The Double Masters 2022 #176 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$1.17▼ $0.34 (22.5%)
Low $1.13 · High $1.52Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Oct 26, 2026$1.17$1.65
Oct 23, 2026$1.17$1.65
Oct 22, 2026$1.15$1.65
Oct 17, 2026$1.17$1.65
Oct 16, 2026$1.17$1.66
Oct 15, 2026$1.13$1.66
Oct 13, 2026$1.21$1.66
Oct 12, 2026$1.22$1.66
Oct 9, 2026$1.28$1.66
Oct 8, 2026$1.28$1.71
Oct 7, 2026$1.30$1.71
Oct 6, 2026$1.37$1.71
Oct 5, 2026$1.38$1.71
Oct 3, 2026$1.41$1.71
Sep 29, 2026$1.52$1.71
Sep 28, 2026$1.51$1.66

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Atarka's Command

4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Atarka's Command. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.