Atemsis, All-Seeing
Tracked across real Commander games played through TurnZero HQ.
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What it does
Flying
2, T: Draw two cards, then discard a card.
Whenever Atemsis deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.
Combos with Atemsis, All-Seeing
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Black Mage's Rod Infinite
- Each opponent loses the game
- Blade of Selves Mirror Box Infinite
- Each opponent loses the game
- Legion Loyalty Mirror Box Infinite
- Each opponent loses the game
- Blade of Selves Sakashima of a Thousand Faces Infinite
- Each opponent loses the game
- Legion Loyalty Sakashima of a Thousand Faces Infinite
- Each opponent loses the game
- Livewire Lash Artful Dodge Infinite
- Each opponent loses the game
- Blade of Selves Mirror Gallery Infinite
- Each opponent loses the game
- Legion Loyalty Mirror Gallery Infinite
- Each opponent loses the game
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
4 official rulings, in the order Wizards published them.
- 2019-07-12
Every Magic card has exactly one mana value. A card with no mana cost has a mana value of 0, and 0 can be one of the six mana values that count toward Atemsis's ability.
- 2019-07-12
The mana value of a split card is determined by combining its two halves. For example, the mana value of Fire//Ice in your hand is 4.
- 2019-07-12
If a card in your hand has X in its mana cost, the value of X is considered to be 0.
- 2019-07-12
If an effect causes you to play with your hand revealed, you can still reveal your hand as Atemsis's last ability resolves. The ability works as normal.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Atemsis, All-Seeing, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| The Ur-Sphinx | 1 | 0 | — |
Colors it shows up in
- Esper 1 deck
Every version of Atemsis, All-Seeing
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $0.41
- Foil
- $0.69

Promo
Core Set 2020 Promos
- Normal
- $0.80
- Foil
- $2.28

Promo
Core Set 2020 Promos
- Foil
- $2.39
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Atemsis, All-Seeing — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.