Aurora Awakener
Tracked across real Commander games played through TurnZero HQ.
What it does
Trample
Vivid — When this creature enters, reveal cards from the top of your library until you reveal X permanent cards, where X is the number of colors among permanents you control. Put any number of those permanent cards onto the battlefield, then put the rest of the revealed cards on the bottom of your library in a random order.
Rulings
5 official rulings, in the order Wizards published them.
- 2025-11-17
The colors are white, blue, black, red, and green. Colorless is not a color.
- 2025-11-17
Lands are normally colorless permanents, even if they tap for mana of a certain color.
- 2025-11-17
An Aura being put onto the battlefield this way can't enchant anything else that is being put onto the battlefield at the same time.
- 2025-11-17
The value of X is calculated only once, as Aurora Awakener's triggered ability resolves.
- 2025-11-17
If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Aurora Awakener, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Zimone, Mystery Unraveler | 1 | 0 | — |
Colors it shows up in
- Simic 1 deck
Aurora Awakener price history
The Lorwyn Eclipsed #165 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Nov 11, 2026 | $0.57 | $1.21 |
| Nov 10, 2026 | $0.56 | $1.25 |
| Nov 9, 2026 | $0.55 | $1.26 |
| Nov 8, 2026 | $0.56 | $1.26 |
| Nov 7, 2026 | $0.58 | $1.26 |
| Nov 6, 2026 | $0.58 | $1.30 |
| Nov 5, 2026 | $0.57 | $1.30 |
| Nov 4, 2026 | $0.58 | $1.31 |
| Nov 3, 2026 | $0.59 | $1.31 |
| Nov 2, 2026 | $0.62 | $1.22 |
| Oct 31, 2026 | $0.64 | $1.22 |
| Oct 30, 2026 | $0.63 | $1.22 |
| Oct 29, 2026 | $0.62 | $1.22 |
| Oct 27, 2026 | $0.65 | $1.33 |
| Oct 24, 2026 | $0.65 | $1.29 |
| Oct 23, 2026 | $0.67 | $1.29 |
| Oct 22, 2026 | $0.70 | $1.30 |
| Oct 21, 2026 | $0.72 | $1.30 |
| Oct 20, 2026 | $0.72 | $1.35 |
| Oct 19, 2026 | $0.71 | $1.32 |
| Oct 18, 2026 | $0.70 | $1.32 |
| Oct 17, 2026 | $0.72 | $1.35 |
| Oct 16, 2026 | $0.74 | $1.35 |
| Oct 15, 2026 | $0.75 | $1.35 |
| Oct 14, 2026 | $0.75 | $1.39 |
| Oct 13, 2026 | $0.75 | $1.44 |
| Oct 12, 2026 | $0.74 | $1.44 |
| Oct 11, 2026 | $0.72 | $1.44 |
| Oct 10, 2026 | $0.72 | $1.54 |
| Oct 9, 2026 | $0.73 | $1.54 |
| Oct 8, 2026 | $0.72 | $1.54 |
| Oct 7, 2026 | $0.72 | $1.56 |
| Oct 6, 2026 | $0.75 | $1.56 |
| Oct 5, 2026 | $0.76 | $1.50 |
| Oct 4, 2026 | $0.73 | $1.50 |
| Oct 3, 2026 | $0.77 | $1.56 |
| Oct 2, 2026 | $0.76 | $1.53 |
| Oct 1, 2026 | $0.77 | $1.53 |
| Sep 29, 2026 | $0.76 | $1.53 |
| Sep 28, 2026 | $0.69 | $1.53 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Aurora Awakener
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
- Normal
- $0.57
- Foil
- $1.21
Promo
Lorwyn Eclipsed Promos
- Normal
- $2.18
- Foil
- $1.68
Showcase
- Normal
- $1.22
- Foil
- $4.18
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Aurora Awakener. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.