Zimone, Mystery Unraveler
Tracked across real Commander games played through TurnZero HQ.
Jump to section ▾
What it does
Landfall — Whenever a land you control enters, manifest dread if this is the first time this ability has resolved this turn. Otherwise, you may turn a permanent you control face up. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Combos with Zimone, Mystery Unraveler
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Yedora, Grave Gardener Sakura-Tribe Elder Infinite
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite green mana
- Infinite landfall triggers
- Put all basic lands from your library onto the battlefield tapped
- Yedora, Grave Gardener Evolutionary Leap Infinite
- Infinite creature LTB
- Infinite death triggers
- Infinite landfall triggers
- Infinite creature sacrifice triggers
- Put all creature cards from your library into your hand
- Yedora, Grave Gardener Whisperwood Elemental Infinite
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite green mana
- Infinite landfall triggers
- Near-infinite creature ETB
- Manifest your entire library
- Yedora, Grave Gardener Altar of Dementia Infinite
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite mill
- Infinite self-mill
- Infinite green mana
- Infinite landfall triggers
- Yedora, Grave Gardener Yavimaya Elder Retreat to Coralhelm Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite creature LTB
- Near-infinite death triggers
- Near-infinite landfall triggers
- Near-infinite creature sacrifice triggers
- Yedora, Grave Gardener Yavimaya Elder Lotus Cobra Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite landfall triggers
- Near-infinite creature LTB
- Near-infinite death triggers
- Near-infinite creature sacrifice triggers
- Yedora, Grave Gardener Yavimaya Elder Training Grounds Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite landfall triggers
- Near-infinite creature LTB
- Near-infinite death triggers
- Near-infinite creature sacrifice triggers
Showing the 7 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
19 official rulings, in the order Wizards published them.
- 2024-09-20
If a face-down creature loses its abilities, it can't be turned face up with a disguise or morph ability because it will no longer have that ability (or the associated cost) once face up.
- 2024-09-20
To manifest dread, look at the top two cards of your library. Manifest one (by putting it onto the battlefield face down) and put the other into your graveyard. The card you put onto the battlefield becomes a 2/2 face-down creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn't have or change the characteristics it does have.
- 2024-09-20
Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
- 2024-09-20
Any time you have priority, you can turn a manifested permanent you control face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to.
- 2024-09-20
At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.
- 2024-09-20
You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered should remain clear, as well as what ability caused them to be face down. (This includes manifest, disguise, cloak, morph, and a few older effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
- 2024-09-20
If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
- 2024-09-20
Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
- 2024-09-20
If a manifested creature would have disguise or morph if it were face up, you may also turn it face up by paying its disguise or morph cost, as appropriate.
- 2024-09-20
If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up.
- 2024-09-20
Unlike a face-down creature that was cast using a disguise or morph ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card.
- 2024-09-20
If your library contains only one card when you manifest dread, you'll look at that card and put it onto the battlefield face down. You won't have the option to put it into your graveyard instead. If your library contains no cards when you manifest dread, you won't do anything.
- 2024-09-20
A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments.
- 2024-09-20
Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature.
- 2024-09-20
Some cards in the Duskmourn release have abilities that trigger "whenever you manifest dread." In circumstances where you are instructed to manifest dread but can't perform some or all of the steps of manifesting dread (probably because your library has one or fewer cards in it), these abilities will still trigger.
- 2024-09-20
If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.
- 2024-11-08
A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
- 2024-11-08
A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
- 2024-11-08
Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
As a commander
Decks built with Zimone, Mystery Unraveler in the command zone.
Published decks
Decklists players have published with Zimone, Mystery Unraveler in the command zone, newest first. A deck that has been played carries the win rate it earned in real tracked games.
- Deck Zimone, Mystery Unraveler 0 games —
- Black Girl Magic 0 games —
In the 99
Every deck whose current list includes Zimone, Mystery Unraveler, whatever its commander.
Every version of Zimone, Mystery Unraveler
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Inverted
Duskmourn: House of Horror Commander
- Normal
- $0.47
- Foil
- $0.40
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Zimone, Mystery Unraveler — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.