Avishkar Raceway card art

Avishkar Raceway

Land MV 0

Tracked across real Commander games played through TurnZero HQ.

What it does

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)

T: Add .

Max speed — 3, T, Discard a card: Draw a card.

Rulings

6 official rulings, in the order Wizards published them.

  • 2025-02-07

    If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.

  • 2025-02-07

    Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.

  • 2025-02-07

    “Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.

  • 2025-02-07

    Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.

  • 2025-02-07

    Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.

  • 2025-02-07

    A player “has max speed” if their speed is 4.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Avishkar Raceway, whatever its commander.

Decks running it 2
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Krenko, Mob Boss 1 0 —

Colors it shows up in

  • Mono-Red 1 deck

Avishkar Raceway price history

The Aetherdrift #249 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.25▼ $0.04 (13.8%)
Low $0.24 · High $0.31Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Oct 27, 2026$0.25$0.32
Oct 26, 2026$0.24$0.33
Oct 25, 2026$0.26$0.34
Oct 23, 2026$0.25$0.34
Oct 22, 2026$0.27$0.33
Oct 18, 2026$0.29$0.33
Oct 16, 2026$0.28$0.33
Oct 15, 2026$0.28$0.31
Oct 13, 2026$0.28$0.30
Oct 12, 2026$0.30$0.29
Oct 11, 2026$0.31$0.29
Oct 10, 2026$0.31$0.28
Oct 8, 2026$0.30$0.26
Oct 7, 2026$0.30$0.25
Oct 6, 2026$0.29$0.25
Oct 5, 2026$0.29$0.26
Oct 4, 2026$0.28$0.26
Oct 2, 2026$0.28$0.27
Sep 29, 2026$0.30$0.27
Sep 28, 2026$0.29$0.27

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Avishkar Raceway

2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Avishkar Raceway. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.