Calix, Destiny's Hand card art

Calix, Destiny's Hand

Legendary Planeswalker — Calix MV 4

Tracked across real Commander games played through TurnZero HQ.

What it does

+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.

−3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield.

−7: Return all enchantment cards from your graveyard to the battlefield.

Rulings

5 official rulings, in the order Wizards published them.

  • 2020-01-24

    If the target enchantment you control leaves the battlefield or otherwise becomes an illegal target before Calix’s second ability resolves, the target permanent you don’t control won’t be exiled.

  • 2020-01-24

    If a token is exiled this way, it will cease to exist and won’t return to the battlefield.

  • 2020-01-24

    Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.

  • 2020-01-24

    If an Aura is being put onto the battlefield at the same time as an enchantment creature, that Aura can’t enchant that creature.

  • 2020-01-24

    If an Aura is put onto the battlefield without being cast, the Aura’s controller-to-be chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in its current zone.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Calix, Destiny's Hand, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Anikthea, Hand of Erebos 1 0 —

Colors it shows up in

  • Abzan 1 deck

Every version of Calix, Destiny's Hand

5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Calix, Destiny's Hand — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.