Released · Set Guide

Commander Masters

The set where you draft two cards a pack and build a hundred-card deck out of it.

ReleasedAug 4, 2023
PrereleaseNone
Set CodesCMM
Mechanics2
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Release dateAugust 4, 2023
Set codeCMM
Commander decksFour
Standard legalNo, eternal formats only

A Masters set drafted for Commander

What this set is

Commander Masters is a reprint set built for one format. The main set is entirely reprints, drawn from across Magic's history and often shifted in rarity, and the four Commander decks each add ten new cards.

The interesting part is the draft. You still open three boosters, but you take two cards per pick rather than one, and you are drafting toward a hundred-card singleton deck with a commander rather than a forty-card deck. It is the only Masters set designed that way.

Themes

Every mechanic in Commander Masters

Returning

No new mechanics

The main set is reprints, so nothing new is introduced there. What is new is the draft structure itself and the ten new cards in each of the four precon decks.

New

Two picks per pack

Commander Masters draft has you take two cards each time the pack comes round instead of one, so a three-pack draft gives you enough of a pool to build toward a hundred-card deck.

Where You Can Play It

Format legality

Commander Masters is an eternal-format product. It was never Standard- or Pioneer-legal, and reprints in it keep whatever legality the card already had elsewhere.

Standard was never in play for this set, so the February 2027 rotation doesn't touch it. Nothing here rotates out of Modern, Legacy, Vintage or Commander. Commons from any set are Pauper-legal; that isn't listed per set here.

Limited

Ten draft archetypes

One per colour pair, each signposted by a two-colour uncommon legendary creature. They matter less than in a normal set, because most players draft toward the commander they open rather than toward the archetype.

All ten two-colour pairs

Full ten-pair format

Artifacts, tokens, graveyard and reanimator, spells, sacrifice and slow tokens are among the named pairs. Each has an uncommon legend that shows what it wants, which doubles as a signal for what to take.

Commander

The four Commander decks

Each carries ten new cards on top of its reprints.

Eldrazi Unbound

Zhulodok, Void Gorger

Colourless Eldrazi and cast triggers.

Enduring Enchantments

Anikthea, Hand of Erebos

Enchantments and the graveyard.

Planeswalker Party

Commodore Guff

The planeswalker-matters deck.

Sliver Swarm

Sliver Gravemother

Slivers, and the reason many players bought the set.

Building one of these into something of your own? The precon buying guide covers how to judge a deck, and the Commander deck template is the shape to build toward.

FAQ

Common questions

Is Commander Masters Standard legal?

No. It is an eternal-format product, legal in Commander, Legacy and Vintage. Reprints in it keep whatever legality the card already had elsewhere.

How does Commander Masters draft work?

You open three boosters as usual, but take two cards each time the pack comes round rather than one. That gives you a large enough pool to build toward a hundred-card singleton deck with a commander instead of a forty-card deck.

Are there new cards in Commander Masters?

The main set is entirely reprints, often at shifted rarities. The new cards are in the precons: ten per deck across the four Commander decks.

What are the four Commander Masters precons?

Eldrazi Unbound, Enduring Enchantments, Planeswalker Party and Sliver Swarm.

When did Commander Masters release?

August 4, 2023, under the set code CMM. There were no prerelease events, as it is not a Standard-legal expansion.

Playing Commander Masters in Commander?

TurnZero HQ keeps deck records, MMR, and moments for every Commander night, so you can see which new cards are actually earning their slot.

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