Codie, Vociferous Codex
Tracked across real Commander games played through TurnZero HQ.
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What it does
You can't cast permanent spells.
4, T: Add . When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
Combos with Codie, Vociferous Codex
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Necrotic Ooze Pili-Pala Infinite
- Cast a subset of spells in your library
- Galvanic Alchemist Biomancer's Familiar Infinite
- Cast a subset of spells in your library
- Infinite black mana
- Infinite green mana
- Infinite red mana
- Infinite white mana
- Galvanic Alchemist Zirda, the Dawnwaker Infinite
- Cast a subset of spells in your library
- Infinite black mana
- Infinite green mana
- Infinite red mana
- Infinite white mana
- Galvanic Alchemist Training Grounds Infinite
- Cast a subset of spells in your library
- Infinite black mana
- Infinite green mana
- Infinite red mana
- Infinite white mana
- Necrotic Ooze Torchling Infinite
- Cast a subset of spells in your library
- Necrotic Ooze Simic Ragworm Infinite
- Cast a subset of spells in your library
- Necrotic Ooze Puresight Merrow Infinite
- Cast a subset of spells in your library
- Exile your library
- Necrotic Ooze Horseshoe Crab Infinite
- Cast a subset of spells in your library
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
11 official rulings, in the order Wizards published them.
- 2021-04-16
If you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the spell.
- 2021-04-16
While you control Codie (as much as anyone can really “control” Codie), you may cast any face of a modal double-faced card that’s an instant or sorcery face, even if the other face is a permanent face.
- 2021-04-16
You exile the cards face up. All players will be able to see them.
- 2021-04-16
If the card has X in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
- 2021-04-16
A permanent spell is an artifact, creature, enchantment, or planeswalker spell. You may still play lands and cast instant and sorcery spells. Other effects can still put permanents onto the battlefield.
- 2021-04-16
The types and mana value of a double-faced card in exile are determined by the characteristics of its front face. The mana value of a split card is the total mana value of both halves of the split card added together.
- 2021-04-16
Codie’s activated ability is a mana ability. It can’t be countered or responded to, and you can activate it while casting a spell. If you do, that spell is “the next spell” you cast this turn.
- 2021-04-16
The delayed triggered ability created by Codie’s second ability will resolve before the spell that caused it to trigger. That ability will resolve even if the spell is countered or otherwise doesn’t resolve.
- 2021-04-16
If you exile your entire library without exiling an instant or sorcery card with a lesser mana value, you will randomize the exiled cards and they again become your library, ending the effect. You will not continue to exile and shuffle your library forever.
- 2021-04-16
The mana value of the spell that caused the ability to trigger is determined only by its mana cost, no matter what the total cost to cast the spell was.
- 2021-04-16
The last card exiled is not cast immediately. You may cast it until the end of the current turn. If you do not cast it, that card will remain in exile.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
As a commander
Decks built with Codie, Vociferous Codex in the command zone.
Every version of Codie, Vociferous Codex
5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Inverted
Special Guests
- Normal
- $0.83
- Foil
- $1.04

- Normal
- $0.29
- Foil
- $0.36

Promo
Strixhaven: School of Mages Promos
- Normal
- $0.93
- Foil
- $0.89

Promo
Strixhaven: School of Mages Promos
- Foil
- $0.97

Extended Art
- Normal
- $1.60
- Foil
- $3.01
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Codie, Vociferous Codex — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.