Crystal Skull, Isu Spyglass
Tracked across real Commander games played through TurnZero HQ.
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What it does
You may look at the top card of your library any time.
You may play historic lands and cast historic spells from the top of your library. (Artifacts, legendaries, and Sagas are historic.)
T: Add .
Combos with Crystal Skull, Isu Spyglass
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Sensei's Divining Top Etherium Sculptor Infinite
- Infinite card draw
- Near-infinite storm count
- Infinite draw triggers
- Mortuary Ashnod's Altar Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite colorless mana
- Infinite storm count
- Sensei's Divining Top Mind Over Matter Infinite
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite artifact ETB
- Near-infinite artifact LTB
- Near-infinite storm count
- Alela, Artful Provocateur Sensei's Divining Top Ashnod's Altar Infinite
- Infinite card draw
- Near-infinite creature ETB
- Infinite draw triggers
- Near-infinite storm count
- Near-infinite creature LTB
- Near-infinite death triggers
- Near-infinite creature sacrifice triggers
- Near-infinite colorless mana
- Near-infinite creature tokens
- Sensei's Divining Top Battered Golem Paradise Mantle Infinite
- Near-infinite artifact ETB
- Near-infinite artifact LTB
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
- Sensei's Divining Top Traxos, Scourge of Kroog Paradise Mantle Infinite
- Near-infinite artifact ETB
- Near-infinite artifact LTB
- Infinite card draw
- Infinite draw triggers
- Near-infinite storm count
Showing the 6 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
8 official rulings, in the order Wizards published them.
- 2024-07-05
An ability that triggers “whenever you cast a historic spell” doesn’t trigger if a historic card is put onto the battlefield without being cast.
- 2024-07-05
You can look at the top card of your library whenever you want (with one restriction; see below), even if you don’t have priority. This action doesn’t use the stack. Knowing what that card is becomes part of the information you have access to, just like you can look at the cards in your hand.
- 2024-07-05
If the top card of your library is a historic card with a disguise or morph ability, you can’t cast it face down from the top of your library with the permission granted by Crystal Skull because the resulting spell would not be a historic spell.
- 2024-07-05
A card, spell, or permanent is historic if it has the legendary supertype, the artifact card type, or the Saga subtype. Having two of those qualities doesn’t make an object more historic than another or provide an additional bonus—an object either is historic or it isn’t.
- 2024-07-05
Lands are never cast, so abilities that trigger “whenever you cast a historic spell” won’t trigger if you play a legendary land. They also won’t trigger if a card on the battlefield transforms into a card with the legendary supertype, the artifact card type, or the Saga subtype.
- 2024-07-05
If the top card of your library changes while you’re casting a spell, playing a land, or activating an ability, you can’t look at the new top card until you finish doing so. This means that if you cast a spell from the top of your library, you can’t look at the next one until you’re done paying for that spell.
- 2024-07-05
You must pay all costs and follow all timing rules for spells cast from the top of your library this way.
- 2024-07-05
Some abilities trigger “whenever you cast a historic spell.” Such an ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Crystal Skull, Isu Spyglass, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Ezio Auditore da Firenze | 1 | 0 | — |
Colors it shows up in
- Five-Color 1 deck
Every version of Crystal Skull, Isu Spyglass
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $2.53
- Foil
- $2.45

Extended Art
- Normal
- $3.02
- Foil
- $3.69

Etched
- Etched
- $8.63
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Crystal Skull, Isu Spyglass — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.