Darksteel Angel
Tracked across real Commander games played through TurnZero HQ.
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What it does
Flying, indestructible
You can't lose the game and your opponents can't win the game.
Creatures you control can't have -1/-1 counters put on them.
Combos with Darksteel Angel
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Transcendence Infinite
- Draw the game
- Vilis, Broker of Blood Niv-Mizzet, Parun Infinite
- Infinite card draw
- Infinite draw triggers
- Mister Negative Wall of Blood Infinite
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
- Smaug the Impenetrable Volcano Hellion Infinite
- Infinite Treasure tokens
- Infinite colored mana
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Frenetic Efreet Karplusan Minotaur Infinite
- Infinite damage
- Infinite lifegain
- Infinite lifegain triggers
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
In the 99
Every deck whose current list includes Darksteel Angel, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Jace, Multiverse Architect | 1 | 0 | — |
Colors it shows up in
- Four-Color (no Green) 1 deck
Every version of Darksteel Angel
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $33.80

Extended Art
- Normal
- $19.24
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Darksteel Angel — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.