Darksteel Angel
Tracked across real Commander games played through TurnZero HQ.
What it does
Flying, indestructible
You can't lose the game and your opponents can't win the game.
Creatures you control can't have -1/-1 counters put on them.
Combos with Darksteel Angel
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Ashnod's Altar Infinite
- Infinite colorless mana
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Transcendence Infinite
- Draw the game
- Eirdu, Carrier of Dawn // Isilu, Carrier of Twilight Ashnod's Altar Infinite
- Infinite colorless mana
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite death triggers
- Vilis, Broker of Blood Niv-Mizzet, Parun Infinite
- Infinite card draw
- Infinite draw triggers
- Mister Negative Wall of Blood Infinite
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
- Smaug the Impenetrable Volcano Hellion Infinite
- Infinite Treasure tokens
- Infinite colored mana
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
Showing the 6 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
4 official rulings, in the order Wizards published them.
- 2026-08-21
No game effect can cause you to lose the game or cause any opponent to win the game while you control Darksteel Angel. It doesn't matter whether you have 0 or less life, you're forced to draw a card while your library is empty, you have ten or more poison counters, and so on. You keep playing.
- 2026-08-21
If you control Darksteel Angel in a Two-Headed Giant game, your team can't lose the game and the opposing team can't win the game.
- 2026-08-21
You can concede a game while Darksteel Angel on the battlefield. A concession causes you to leave the game, which then causes you to lose the game. (Once you concede, you no longer control a Darksteel Angel, so its ability can't prevent you from losing the game.)
- 2026-08-21
Effects that say the game is a draw, such as that of the card Divine Intervention, are not affected by Darksteel Angel. They'll still work.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Darksteel Angel, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Jace, Multiverse Architect | 18 | 0 | — |
| Mishra, Eminent One | 2 | 0 | — |
| Aerid Konstrari | 1 | 0 | — |
| Ingris Stingerquill | 1 | 0 | — |
| Kiora of Salt and Sand | 1 | 0 | — |
| Kwia Vigorbloom | 1 | 0 | — |
Colors it shows up in
- Four-Color (no Green) 18 decks
- Grixis 2 decks
- Rakdos 1 deck
- Gruul 1 deck
- Simic 1 deck
- Selesnya 1 deck
Darksteel Angel price history
The Reality Fracture Commander #13 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil |
|---|---|
| Nov 11, 2026 | $3.33 |
| Nov 10, 2026 | $3.29 |
| Nov 9, 2026 | $3.44 |
| Nov 8, 2026 | $3.12 |
| Nov 7, 2026 | $3.40 |
| Nov 6, 2026 | $3.34 |
| Nov 5, 2026 | $3.22 |
| Nov 4, 2026 | $3.10 |
| Nov 3, 2026 | $3.24 |
| Nov 2, 2026 | $3.18 |
| Oct 31, 2026 | $3.66 |
| Oct 30, 2026 | $3.90 |
| Oct 29, 2026 | $3.74 |
| Oct 27, 2026 | $3.39 |
| Oct 26, 2026 | $3.36 |
| Oct 25, 2026 | $3.46 |
| Oct 24, 2026 | $3.69 |
| Oct 23, 2026 | $4.44 |
| Oct 22, 2026 | $3.95 |
| Oct 21, 2026 | $3.84 |
| Oct 20, 2026 | $3.81 |
| Oct 19, 2026 | $4.61 |
| Oct 18, 2026 | $4.64 |
| Oct 17, 2026 | $4.98 |
| Oct 16, 2026 | $4.56 |
| Oct 15, 2026 | $4.33 |
| Oct 14, 2026 | $4.40 |
| Oct 13, 2026 | $4.59 |
| Oct 12, 2026 | $4.75 |
| Oct 11, 2026 | $4.63 |
| Oct 10, 2026 | $4.48 |
| Oct 9, 2026 | $4.36 |
| Oct 8, 2026 | $4.11 |
| Oct 7, 2026 | $4.30 |
| Oct 6, 2026 | $4.10 |
| Oct 5, 2026 | $3.97 |
| Oct 4, 2026 | $3.81 |
| Oct 3, 2026 | $3.97 |
| Oct 2, 2026 | $5.87 |
| Oct 1, 2026 | $7.73 |
| Sep 30, 2026 | $6.80 |
| Sep 29, 2026 | $6.32 |
| Sep 28, 2026 | $33.80 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Darksteel Angel
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
- Normal
- $3.33
Extended Art
- Normal
- $4.71
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Darksteel Angel. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.