Deadly Alliance
TurnZero HQ hasn't recorded this card in a tracked game yet. Play a night with it and these numbers fill in.
What it does
This spell costs 1 less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Destroy target creature or planeswalker.
Rulings
5 official rulings, in the order Wizards published them.
- 2020-09-25
Several cards have a cost reduction based on the number of creatures in your party. To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
- 2020-09-25
An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can't choose to exclude creatures from this count to lower the number.
- 2020-09-25
If a spell has a cost reduction based on the number of creatures in your party, no player may attempt to change that number after you begin to cast the spell but before you pay the cost.
- 2020-09-25
If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric.
- 2020-09-25
To determine "the number of creatures in your party," check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
No tracked games yet
Nobody has played a TurnZero HQ-tracked game with Deadly Alliance so far. Stats appear here as soon as a deck running it finishes a game.
Start trackingDeadly Alliance price history
The Zendikar Rising #96 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Nov 11, 2026 | $0.15 | $0.28 |
| Nov 8, 2026 | $0.15 | $0.28 |
| Nov 4, 2026 | $0.15 | $0.26 |
| Nov 3, 2026 | $0.16 | $0.26 |
| Oct 23, 2026 | $0.17 | $0.26 |
| Oct 21, 2026 | $0.17 | $0.24 |
| Oct 17, 2026 | $0.16 | $0.24 |
| Oct 13, 2026 | $0.16 | $0.23 |
| Oct 12, 2026 | $0.16 | $0.24 |
| Oct 7, 2026 | $0.15 | $0.24 |
| Sep 29, 2026 | $0.12 | $0.24 |
| Sep 28, 2026 | $0.12 | $0.25 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Deadly Alliance
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.
- Normal
- $0.15
- Foil
- $0.28
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Deadly Alliance. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.