Deflecting Palm card art

Deflecting Palm

Instant MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

Rulings

2 official rulings, in the order Wizards published them.

  • 2014-09-20

    If multiple prevention and/or replacement effects are trying to apply to the same damage, the player who would be dealt damage chooses the order in which to apply them.

  • 2014-09-20

    Deflecting Palm doesn't target any permanent or player. You choose a source of damage as Deflecting Palm resolves.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Deflecting Palm, whatever its commander.

Decks running it 4
Games played 0
Win rate Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Aziza, Mage Tower Captain 1 0
General Ferrous Rokiric 1 0
Kediss, Emberclaw Familiar 1 0
Yoshimaru, Ever Faithful 1 0
Zurgo Helmsmasher 1 0

Colors it shows up in

  • Boros 3 decks
  • Mardu 1 deck

Every version of Deflecting Palm

7 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Deflecting Palm — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.