Dina, Essence Brewer
Tracked across real Commander games played through TurnZero HQ.
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What it does
Whenever you sacrifice a creature, draw a card. This ability triggers only once each turn.
2, T, Sacrifice another creature: You gain X life and put X +1/+1 counters on target creature you control, where X is the sacrificed creature's power.
Combos with Dina, Essence Brewer
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Jumbo Cactuar Infinite
- Near-infinite +1/+1 counters on a creature
- Near-infinite lifegain
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
One official ruling, as Wizards published it.
- 2026-03-20
Use the power of the sacrificed creature as it last existed on the battlefield to determine the value of X.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
As a commander
Decks built with Dina, Essence Brewer in the command zone.
Published decks
Decklists players have published with Dina, Essence Brewer in the command zone, newest first. A deck that has been played carries the win rate it earned in real tracked games.
- Witherbloom Pestilence 0 games —
Every version of Dina, Essence Brewer
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Inverted
Secrets of Strixhaven Commander
- Normal
- $2.27
- Foil
- $2.10
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Dina, Essence Brewer — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.