Dredge the Mire
Tracked across real Commander games played through TurnZero HQ.
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What it does
Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.
Rulings
2 official rulings, in the order Wizards published them.
- 2020-04-17
In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If you leave the game, any permanents you control from Dredge the Mire are exiled.
- 2020-04-17
As Dredge the Mire resolves, first the next opponent in turn order (or, if it’s an opponent’s turn, the opponent whose turn it is) chooses a creature card in their graveyard, then each other opponent in turn order does the same knowing the choices made before them. Then all the chosen cards are returned at the same time.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Dredge the Mire, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel | 2 | 0 | — |
Colors it shows up in
- Mono-Black 2 decks
Every version of Dredge the Mire
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Starter Commander Decks
- Normal
- $0.23

- Normal
- $0.37
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Dredge the Mire — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.