Electrodominance
Tracked across real Commander games played through TurnZero HQ.
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What it does
Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
Combos with Electrodominance
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Reiterate Rowan, Scion of War Infinite
- Infinite damage
- Infinite magecraft triggers
- Infinite storm count
- Rootha, Mercurial Artist Mana Echoes Infinite
- Infinite colorless mana
- Infinite damage
- Infinite creature ETB
- Infinite creature LTB
- Infinite magecraft triggers
- Infinite storm count
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
6 official rulings, in the order Wizards published them.
- 2024-04-12
If the target is dealt lethal damage this way, it will still be on the battlefield while you cast a spell from your hand. It won't die until after Electrodominance is finished resolving. If any of its abilities trigger while you cast that spell, those abilities will trigger but won't resolve until after the target has died.
- 2024-04-12
If a spell has X in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
- 2024-04-12
Effects that allow you to cast a spell don't allow you to play a land.
- 2024-04-12
If the target is illegal as Electrodominance tries to resolve, it won't resolve and none of its effects will happen. You won't get to cast a spell from your hand.
- 2024-04-12
If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, such as that of Bankrupt in Blood, those must be paid to cast the card.
- 2024-04-12
You cast the spell during the resolution of Electrodominance. Ignore timing restrictions based on the spell's type.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Electrodominance, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Thor, God of Thunder | 1 | 0 | — |
Colors it shows up in
- Mono-Red 1 deck
Every version of Electrodominance
4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Tarkir: Dragonstorm Commander
- Normal
- $0.59

Showcase
Breaking News
- Normal
- $1.45
- Foil
- $2.30

- Normal
- $1.54
- Foil
- $4.41

Promo
Ravnica Allegiance Promos
- Normal
- $1.48
- Foil
- $7.77
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Electrodominance — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.