Electrodominance card art

Electrodominance

Instant MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.

Combos with Electrodominance

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

6 official rulings, in the order Wizards published them.

  • 2024-04-12

    If the target is dealt lethal damage this way, it will still be on the battlefield while you cast a spell from your hand. It won't die until after Electrodominance is finished resolving. If any of its abilities trigger while you cast that spell, those abilities will trigger but won't resolve until after the target has died.

  • 2024-04-12

    If a spell has X in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

  • 2024-04-12

    Effects that allow you to cast a spell don't allow you to play a land.

  • 2024-04-12

    If the target is illegal as Electrodominance tries to resolve, it won't resolve and none of its effects will happen. You won't get to cast a spell from your hand.

  • 2024-04-12

    If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, such as that of Bankrupt in Blood, those must be paid to cast the card.

  • 2024-04-12

    You cast the spell during the resolution of Electrodominance. Ignore timing restrictions based on the spell's type.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Electrodominance, whatever its commander.

Decks running it 2
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Shiko and Narset, Unified 1 0 —
Thor, God of Thunder 1 0 —

Colors it shows up in

  • Mono-Red 1 deck
  • Jeskai 1 deck

Electrodominance price history

The Tarkir: Dragonstorm Commander #212 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.86▲ $0.27 (45.8%)
Low $0.59 · High $0.87Tracked since Sep 28, 2026
Every recorded price change
DateNon-foil
Nov 11, 2026$0.86
Nov 9, 2026$0.87
Nov 8, 2026$0.81
Nov 7, 2026$0.80
Nov 5, 2026$0.79
Nov 3, 2026$0.78
Nov 2, 2026$0.76
Oct 31, 2026$0.77
Oct 30, 2026$0.79
Oct 29, 2026$0.81
Oct 27, 2026$0.78
Oct 26, 2026$0.77
Oct 24, 2026$0.79
Oct 23, 2026$0.78
Oct 22, 2026$0.76
Oct 21, 2026$0.73
Oct 20, 2026$0.72
Oct 18, 2026$0.73
Oct 17, 2026$0.66
Oct 15, 2026$0.64
Oct 13, 2026$0.63
Oct 12, 2026$0.65
Oct 10, 2026$0.66
Oct 9, 2026$0.68
Oct 8, 2026$0.69
Oct 7, 2026$0.66
Oct 6, 2026$0.65
Oct 5, 2026$0.66
Oct 3, 2026$0.68
Oct 2, 2026$0.71
Oct 1, 2026$0.74
Sep 29, 2026$0.72
Sep 28, 2026$0.59

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Electrodominance

4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Electrodominance. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.