Enigma Sphinx card art

Enigma Sphinx

Artifact Creature — Sphinx MV 7

Tracked across real Commander games played through TurnZero HQ.

What it does

Flying

When this creature is put into your graveyard from the battlefield, put it into your library third from the top.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Rulings

12 official rulings, in the order Wizards published them.

  • 2009-05-01

    If you control an Enigma Sphinx that's owned by another player, it's put into that player's graveyard from the battlefield, so Enigma Sphinx's middle ability won't trigger.

  • 2009-05-01

    If you have zero or one card left in your library when Enigma Sphinx's middle ability resolves, Enigma Sphinx is put on the bottom of your library.

  • 2009-05-01

    After Enigma Sphinx's middle ability triggers, if Enigma Sphinx is removed from your graveyard in response, it won't be put into your library.

  • 2021-06-18

    If a spell with cascade is countered, the cascade ability will still resolve normally.

  • 2021-06-18

    The mana value of a split card is determined by the combined mana cost of its two halves. If cascade allows you to cast a split card, you may cast either half but not both halves.

  • 2021-06-18

    When the cascade ability resolves, you must exile cards. The only optional part of the ability is whether or not you cast the last card exiled.

  • 2021-06-18

    If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the card has any mandatory additional costs, you must pay those to cast the card.

  • 2021-06-18

    Cascade triggers when you cast the spell, meaning that it resolves before that spell. If you end up casting the exiled card, it will go on the stack above the spell with cascade.

  • 2021-06-18

    Due to a 2021 rules change to cascade, not only do you stop exiling cards if you exile a nonland card with lesser mana value than the spell with cascade, but the resulting spell you cast must also have lesser mana value. Previously, in cases where a card's mana value differed from the resulting spell, such as with some modal double-faced cards or cards with an Adventure, you could cast a spell with a higher mana value than the exiled card.

  • 2021-06-18

    If the card has X in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.

  • 2021-06-18

    A spell's mana value is determined only by its mana cost. Ignore any alternative costs, additional costs, cost increases, or cost reductions.

  • 2021-06-18

    You exile the cards face up. All players will be able to see them.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Enigma Sphinx, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Every version of Enigma Sphinx

4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Enigma Sphinx — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.