Essence Channeler card art

Essence Channeler

Creature — Bat Cleric MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

As long as you've lost life this turn, this creature has flying and vigilance.

Whenever you gain life, put a +1/+1 counter on this creature.

When this creature dies, put its counters on target creature you control.

Combos with Essence Channeler

The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

12 official rulings, in the order Wizards published them.

  • 2024-07-26

    Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Essence Channeler’s second ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

  • 2024-07-26

    In a Two-Headed Giant game, life gained by your teammate won’t cause Essence Channeler’s second ability to trigger even though it caused your team’s life total to increase.

  • 2024-07-26

    If enough -1/-1 counters are put on Essence Channeler at the same time to make its toughness 0 or less, its last ability will see all of the +1/+1 counters it had when it died as well as the -1/-1 counters it had, and an equal number of each of those types of counters (plus any other applicable counters) will be put onto the target creature.

  • 2024-07-26

    If you gain an amount of life “for each” of something, that life is gained as one event and Essence Channeler’s second ability triggers only once.

  • 2024-07-26

    Once Essence Channeler has been blocked by a creature without flying or reach, losing life to give it flying and vigilance won’t cause it to become unblocked.

  • 2024-07-26

    Essence Channeler’s second ability triggers just once for each life-gaining event, no matter how much life was gained.

  • 2024-07-26

    Essence Channeler’s first ability cares whether you’ve lost life this turn, not how your life total has changed. For example, if you’ve gained 2 life and lost 1 life so far this turn, you’ve still lost life.

  • 2024-07-26

    Essence Channeler’s last ability doesn’t cause you to move counters from Essence Channeler onto the target creature. Rather, you put the same number of each kind of counter Essence Channeler had when it died onto the target creature.

  • 2024-07-26

    If Essence Channeler has -1/-1 counters on it when it dies, that ability will include those as well. This may result in the recipient of the counters also dying.

  • 2024-07-26

    In some unusual cases, you may end up putting the appropriate counters on more than one permanent. For example, if you control The Ozolith when Essence Channeler dies, you’ll put the appropriate number of each kind of counter onto both The Ozolith and the target creature.

  • 2024-07-26

    If Essence Channeler is dealt lethal damage at the same time that you gain life, it won’t receive a counter from its second ability in time to save it.

  • 2024-07-26

    Essence Channeler’s last ability puts all counters that were on Essence Channeler onto the target creature, not just its +1/+1 counters.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Essence Channeler, whatever its commander.

Decks running it 7
Games played 1
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Zoraline, Cosmos Caller 2 0 —
Atraxa, Grand Unifier 1 1 —
Betor, Ancestor's Voice 1 0 —
Karlov of the Ghost Council 1 0 —

Colors it shows up in

  • Orzhov 3 decks
  • Abzan 1 deck
  • Four-Color (no Red) 1 deck

Essence Channeler price history

The Bloomburrow #12 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.39▲ $0.09 (30.0%)
Low $0.30 · High $0.46Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Oct 6, 2026$0.39$1.16
Oct 5, 2026$0.42$1.14
Oct 4, 2026$0.42$1.13
Oct 3, 2026$0.44$1.13
Oct 2, 2026$0.45$1.13
Oct 1, 2026$0.46$1.12
Sep 30, 2026$0.46$1.13
Sep 29, 2026$0.44$1.12
Sep 28, 2026$0.30$1.09

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Essence Channeler

4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Essence Channeler. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.