Far Traveler card art

Far Traveler

Legendary Enchantment — Background MV 3

Tracked across real Commander games played through TurnZero HQ.

What it does

Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."

Rulings

12 official rulings, in the order Wizards published them.

  • 2022-06-10

    If a token is exiled this way, it will cease to exist and won't return to the battlefield.

  • 2022-06-10

    Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.

  • 2022-06-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2022-06-10

    You can choose two commanders that are the same color or colors.

  • 2022-06-10

    If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.

  • 2022-06-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2022-06-10

    If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.

  • 2022-06-10

    When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled. Auras attached to the exiled creature will be put into their owners' graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.

  • 2022-06-10

    If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.

  • 2022-06-10

    If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.

  • 2022-06-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional 2 the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).

  • 2022-06-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Far Traveler, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Ranar the Ever-Watchful 1 0 —

Colors it shows up in

  • Azorius 1 deck

Far Traveler price history

The Commander Legends: Battle for Baldur's Gate #17 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.32▲ $0.02 (6.7%)
Low $0.23 · High $0.33Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Oct 26, 2026$0.32$0.35
Oct 25, 2026$0.33$0.35
Oct 24, 2026$0.32$0.35
Oct 23, 2026$0.31$0.35
Oct 19, 2026$0.32$0.35
Oct 18, 2026$0.31$0.35
Oct 17, 2026$0.29$0.35
Oct 16, 2026$0.28$0.34
Oct 14, 2026$0.27$0.34
Oct 12, 2026$0.25$0.35
Oct 10, 2026$0.25$0.34
Oct 9, 2026$0.24$0.34
Oct 7, 2026$0.23$0.34
Oct 5, 2026$0.24$0.34
Oct 4, 2026$0.26$0.34
Oct 3, 2026$0.27$0.34
Oct 2, 2026$0.28$0.35
Oct 1, 2026$0.26$0.35
Sep 30, 2026$0.25$0.35
Sep 29, 2026$0.25$0.36
Sep 28, 2026$0.30$0.36

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Far Traveler

3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Far Traveler. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.