Francisco, Fowl Marauder card art

Francisco, Fowl Marauder

Legendary Creature — Bird Pirate MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

Flying

Francisco can't block.

Whenever one or more Pirates you control deal damage to a player, Francisco explores.

Partner (You can have two commanders if both have partner.)

Rulings

14 official rulings, in the order Wizards published them.

  • 2023-11-10

    If a resolving spell or ability instructs a specific creature to explore but that creature has left the battlefield, the creature still explores. If you reveal a nonland card this way, you won't put a +1/+1 counter on anything, but you may put the revealed card into your graveyard. Effects that trigger "whenever a creature explores" trigger as appropriate.

  • 2023-11-10

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2023-11-10

    Once an ability that causes a creature to explore begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the exploring creature after you reveal a nonland card but before it receives a counter.

  • 2023-11-10

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional 2 the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

  • 2023-11-10

    If no card is revealed, most likely because that player's library is empty, the exploring creature receives a +1/+1 counter.

  • 2023-11-10

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities.

  • 2023-11-10

    Some spells or abilities might cause a creature to explore multiple times in a row. If you reveal a nonland card when a creature explores and leave it on top of your library, then the creature explores again immediately afterwards, you'll reveal the same card again.

  • 2023-11-10

    If an ability instructs a creature to explore, its controller reveals the top card of their library. If it's a land card, they'll put it into their hand. Otherwise, they'll put a +1/+1 counter on that creature, then choose to either leave that card on top of their library or put it into their graveyard.

  • 2023-11-10

    If one or more Pirates you control deal damage to multiple players at once (for example, in combat, or with an ability such as that of Lightning-Rig Crew), Francisco, Fowl Marauder's ability triggers once for each of those players.

  • 2023-11-10

    You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

  • 2023-11-10

    Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.

  • 2023-11-10

    To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

  • 2023-11-10

    In some unusual cases, noncreature permanents may explore. For example, if the creature card returned by Defossilize is somehow not a creature once it's on the battlefield, it can still explore. You'll take all the same actions, and you may end up putting a +1/+1 counter on the permanent. (Note that some effects target a creature, and those effects would still require a legal target to have it explore.)

  • 2023-11-10

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Francisco, Fowl Marauder, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Admiral Brass, Unsinkable 1 0 —

Colors it shows up in

  • Grixis 1 deck

Francisco, Fowl Marauder price history

The The Lost Caverns of Ixalan Commander #81 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.29▲ $0.02 (7.4%)
Low $0.26 · High $0.34Tracked since Sep 28, 2026
Every recorded price change
DateNon-foil
Oct 27, 2026$0.29
Oct 26, 2026$0.29
Oct 25, 2026$0.30
Oct 24, 2026$0.29
Oct 22, 2026$0.30
Oct 19, 2026$0.28
Oct 18, 2026$0.30
Oct 17, 2026$0.28
Oct 16, 2026$0.30
Oct 15, 2026$0.32
Oct 12, 2026$0.33
Oct 11, 2026$0.34
Oct 10, 2026$0.32
Oct 9, 2026$0.31
Oct 8, 2026$0.30
Oct 5, 2026$0.27
Oct 4, 2026$0.26
Sep 30, 2026$0.27
Sep 29, 2026$0.26
Sep 28, 2026$0.27

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Francisco, Fowl Marauder

2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Francisco, Fowl Marauder. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.