Gourmand's Talent
Tracked across real Commander games played through TurnZero HQ.
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What it does
(Gain the next level as a sorcery to add its ability.)
During your turn, artifacts you control are Foods in addition to their other types and have "2, T, Sacrifice this artifact: You gain 3 life."
2: Level 2
Whenever you gain life for the first time each turn, create a 3/3 green Raccoon creature token.
3: Level 3
Whenever you gain life for the first time each turn, put a +1/+1 counter on each creature you control.
Combos with Gourmand's Talent
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Professional Face-Breaker Nuka-Cola Vending Machine Infinite
- Exile your library with the ability to play the exiled cards until end of turn
- Nuka-Cola Vending Machine Krark-Clan Ironworks Infinite
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite colorless mana
- Archelos, Lagoon Mystic Nuka-Cola Vending Machine Infinite
- Infinite colored mana
- Infinite lifegain triggers
- Infinite lifegain
- Sam, Loyal Attendant Basalt Monolith Infinite
- Infinite colorless mana
- Hazel's Brewmaster Undercity Scrounger Infinite
- Infinite artifact ETB
- Infinite artifact tokens
- Infinite creature ETB
- Infinite tapped Food tokens
- Infinite tapped Treasure tokens
- Amulet of Vigor Nuka-Cola Vending Machine Infinite
- Infinite colored mana
- Infinite lifegain triggers
- Infinite lifegain
- Sam, Loyal Attendant Staff of Domination Llanowar Tribe Infinite
- Infinite lifegain triggers
- Infinite lifegain
- Infinite card draw
- Infinite green mana
- Infinite untap of creatures you control
- Infinite draw triggers
- Infinite mana creatures you control can produce
- Unlucky Cabbage Merchant Tireless Provisioner Emiel the Blessed Infinite
- Near-infinite landfall triggers
- Put all basic lands from your library onto the battlefield tapped
Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
12 official rulings, in the order Wizards published them.
- 2024-07-26
The artifacts retain any types, subtypes, supertypes, and abilities they have.
- 2024-07-26
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
- 2024-07-26
If Gourmand's Talent somehow becomes an artifact, it will also be a Food during your turn.
- 2024-07-26
Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
- 2024-07-26
There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
- 2024-07-26
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
- 2024-07-26
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
- 2024-07-26
The level 2 and level 3 class abilities of Gourmand's Talent won't trigger if you already gained life earlier in the turn on which it gained those levels, even if you gain life again later in the turn.
- 2024-07-26
Gaining a level won't remove abilities that a Class had at a previous level.
- 2024-11-08
Food is an artifact type. Even though it appears on some creatures, it's never a creature type.
- 2024-11-08
Whatever you do, don't eat the delicious cards.
- 2024-11-08
You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Gourmand's Talent, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Chatterfang, Squirrel General | 1 | 0 | — |
Colors it shows up in
- Golgari 1 deck
Gourmand's Talent price history
The Bloomburrow Commander #31 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil |
|---|---|
| Oct 3, 2026 | $0.51 |
| Oct 2, 2026 | $0.49 |
| Oct 1, 2026 | $0.46 |
| Sep 30, 2026 | $0.47 |
| Sep 28, 2026 | $0.48 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Gourmand's Talent
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.
- Normal
- $0.51
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Gourmand's Talent. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.