Griffin Aerie card art

Griffin Aerie

Enchantment MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.

Rulings

3 official rulings, in the order Wizards published them.

  • 2020-06-23

    If you haven't gained 3 life by the time your end step begins, Griffin Aerie's ability won't trigger at all.

  • 2020-06-23

    You create just one Griffin token, no matter how much life you've gained past 3 life.

  • 2020-06-23

    Griffin Aerie's ability looks at how much life you've gained in the turn, even if it wasn't on the battlefield when you gained life. It doesn't care if you also lost life, even if you lost more life than you gained.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Griffin Aerie, whatever its commander.

Decks running it 5
Games played 0
Win rate Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Karlov of the Ghost Council 1 0
Momo, Friendly Flier 1 0
Oloro, Ageless Ascetic 1 0

Colors it shows up in

  • Mono-White 1 deck
  • Orzhov 1 deck
  • Esper 1 deck

Every version of Griffin Aerie

3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Griffin Aerie — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.