Haru, Hidden Talent card art

Haru, Hidden Talent

Legendary Creature — Human Peasant Ally MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

Whenever another Ally you control enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)

Combos with Haru, Hidden Talent

Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.

  • Retreat to Emeria Zuran Orb Infinite
    • Infinite creature ETB
    • Infinite lifegain triggers
    • Infinite lifegain
    • Infinite creature tokens
    • Infinite landfall triggers
    See the steps on Commander Spellbook →
  • Retreat to Emeria Cabaretti Courtyard Infinite
    • Infinite creature ETB
    • Infinite lifegain triggers
    • Infinite lifegain
    • Infinite creature tokens
    • Near-infinite landfall triggers
    • Infinite landfall triggers
    • Put all basic Mountains from your library onto the battlefield tapped
    • Put all basic Forests from your library onto the battlefield tapped
    • Put all basic Plains from your library onto the battlefield tapped
    See the steps on Commander Spellbook →
  • Retreat to Emeria Chain of Vapor Infinite
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite magecraft triggers
    • Infinite landfall triggers
    See the steps on Commander Spellbook →
  • Ashaya, Soul of the Wild Food Chain Infinite
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite green mana
    • Infinite landfall triggers
    • Infinite colored mana that can only be spent to cast creature spells
    See the steps on Commander Spellbook →
  • Toph, the First Metalbender Stonework Puma Zuran Orb Infinite
    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite creature LTB
    • Infinite creature ETB
    • Infinite creature sacrifice triggers
    • Infinite death triggers
    • Infinite landfall triggers
    • Infinite lifegain triggers
    • Infinite lifegain
    See the steps on Commander Spellbook →
  • Toph, the First Metalbender Stalactite Dagger Zuran Orb Infinite
    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite creature LTB
    • Infinite creature tokens
    • Infinite death triggers
    • Infinite landfall triggers
    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite creature sacrifice triggers
    See the steps on Commander Spellbook →
  • Toph, the First Metalbender Firdoch Core Zuran Orb Infinite
    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite creature LTB
    • Infinite death triggers
    • Infinite landfall triggers
    • Infinite lifegain
    • Infinite lifegain triggers
    • Infinite creature sacrifice triggers
    See the steps on Commander Spellbook →
  • Toph, the First Metalbender Retreat to Emeria Welding Jar Infinite
    • Infinite artifact ETB
    • Infinite artifact LTB
    • Infinite artifact sacrifice triggers
    • Infinite creature ETB
    • Infinite creature tokens
    • Infinite landfall triggers
    See the steps on Commander Spellbook →

Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

Rulings

6 official rulings, in the order Wizards published them.

  • 2025-10-02

    "Earthbend N" means "Target land you control becomes a 0/0 land creature with haste in addition to its other types. Put N +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped under your control."

  • 2025-10-02

    The land will retain any other types, subtypes, or supertypes it previously had. It will also retain any mana abilities it had as a result of those subtypes. For example, a Forest that's turned into a creature this way can still be tapped for .

  • 2025-10-02

    If the targeted land becomes an illegal target before the spell or ability that includes earthbend resolves, earthbend does nothing. If the spell or ability didn't have other targets, it won't resolve.

  • 2025-10-02

    If a land was animated by earthbend and would go to any zone other than the graveyard or exile, it will not be returned to the battlefield by the delayed triggered ability created by earthbend.

  • 2025-10-02

    Earthbend doesn't give the land you control a color. As most lands are colorless, in most cases the resulting land creature will also be colorless.

  • 2025-10-02

    You may target a land that is already a creature, perhaps because of a previous earthbend ability. The land will get the +1/+1 counters, gain haste, and have its base power and toughness set to 0/0.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Haru, Hidden Talent, whatever its commander.

Decks running it 2
Games played 0
Win rate — Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Toph, Hardheaded Teacher 1 0 —
Toph, the First Metalbender 1 0 —

Colors it shows up in

  • Gruul 1 deck
  • Naya 1 deck

Every version of Haru, Hidden Talent

1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Haru, Hidden Talent — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.