Haunted One
Tracked across real Commander games played through TurnZero HQ.
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What it does
Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Combos with Haunted One
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Vish Kal, Blood Arbiter Honor-Worn Shaku Infinite
- Infinite colorless mana
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Infinite storm count
- Xavier Sal, Infested Captain Intruder Alarm Phyrexian Altar Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite colored mana
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite untap of creatures
- Infinite mana creatures you control can produce
- Infinite power for certain creatures until end of turn
- Jan Jansen, Chaos Crafter Retribution of the Ancients Ashnod's Altar Infinite
- Infinite artifact ETB
- Infinite artifact LTB
- Infinite artifact sacrifice triggers
- Infinite artifact tokens
- Infinite creature LTB
- Infinite creature ETB
- Infinite colored mana
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite colorless mana
- Infinite Treasure tokens
- Reduce the toughness of creatures opponents control to 0
- Infinite power for certain creatures until end of turn
- Fain, the Broker Ashnod's Altar Relic of Legends Infinite
- Infinite death triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite creature sacrifice triggers
- Xavier Sal, Infested Captain Thornbite Staff Phyrexian Altar Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite colored mana
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite power for certain creatures until end of turn
- Xavier Sal, Infested Captain Hyrax Tower Scout Phyrexian Altar Infinite
- Infinite creature LTB
- Infinite creature ETB
- Infinite colored mana
- Infinite creature sacrifice triggers
- Infinite death triggers
- Infinite copies of creature tokens you control
- Infinite power for certain creatures until end of turn
Showing the 6 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
10 official rulings, in the order Wizards published them.
- 2022-06-10
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
- 2022-06-10
If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
- 2022-06-10
If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
- 2022-06-10
If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
- 2022-06-10
Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional 2 the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
- 2022-06-10
You can choose two commanders that are the same color or colors.
- 2022-06-10
If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
- 2022-06-10
If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
- 2022-06-10
Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
- 2022-06-10
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Haunted One, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Marrow-Gnawer | 1 | 0 | — |
Colors it shows up in
- Mono-Black 1 deck
Every version of Haunted One
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Inverted
Secret Lair Drop
- Normal
- $5.72
- Foil
- —

Extended Art
Commander Legends: Battle for Baldur's Gate
- Normal
- $7.78
- Foil
- $44.33

Commander Legends: Battle for Baldur's Gate
- Foil
- $5.69
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Haunted One — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.