Herald of Eternal Dawn
Tracked across real Commander games played through TurnZero HQ.
Jump to section ▾
What it does
Flash (You may cast this spell any time you could cast an instant.)
Flying
You can't lose the game and your opponents can't win the game.
Combos with Herald of Eternal Dawn
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Transcendence Infinite
- Draw the game
- Vilis, Broker of Blood Niv-Mizzet, Parun Infinite
- Infinite card draw
- Infinite draw triggers
- Frenetic Efreet Karplusan Minotaur Infinite
- Infinite lifegain
- Infinite lifegain triggers
- Infinite damage
- Nine Lives Fractured Identity Austere Command Infinite
- Each opponent loses the game
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
4 official rulings, in the order Wizards published them.
- 2024-11-08
Other circumstances can still cause you to lose the game. For example, you will lose a game if you concede or if you're penalized with a Game Loss or a Match Loss during a sanctioned tournament due to a tournament rules infraction.
- 2024-11-08
You can't pay more life than you have, even if you won't lose the game.
- 2024-11-08
No game effect can cause you to lose the game or cause any opponent to win the game while you control Herald of Eternal Dawn. It doesn't matter whether you have 0 or less life, you're forced to draw a card while your library is empty, you have ten or more poison counters, you have no other choice out of your Demonic Pact, an opponent reaches the Maze's End, or so on. You keep playing.
- 2024-11-08
If you control Herald of Eternal Dawn in a Two-Headed Giant game, your team can't lose the game and the opposing team can't win the game.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Herald of Eternal Dawn, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Giada, Font of Hope | 1 | 0 | — |
Colors it shows up in
- Mono-White 1 deck
Herald of Eternal Dawn price history
The Foundations #17 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Oct 6, 2026 | $1.40 | $1.97 |
| Oct 4, 2026 | $1.48 | $1.97 |
| Oct 1, 2026 | $1.47 | $1.97 |
| Sep 30, 2026 | $1.46 | $1.97 |
| Sep 29, 2026 | $1.50 | $1.96 |
| Sep 28, 2026 | $1.54 | $2.00 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Herald of Eternal Dawn
8 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
Foundations Commander
- Normal
- $0.64
- Normal
- $1.40
- Foil
- $1.97
Promo
Foundations Promos
- Foil
- $5.27
Inverted
- Normal
- $3.95
- Foil
- $9.52
Inverted
- Foil
- $36.30
Showcase
- Foil
- $44.05
Showcase
- Foil
- $175.47
Extended Art
- Normal
- $2.69
- Foil
- $3.36
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Herald of Eternal Dawn. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.