Hunter's Bow
Tracked across real Commander games played through TurnZero HQ.
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What it does
When this Equipment enters, attach it to target creature you control. That creature deals damage equal to its power to up to one target creature you don't control.
Equipped creature has reach and ward 2.
Equip 1
Rulings
One official ruling, as Wizards published it.
- 2024-07-05
If either creature is an illegal target as Hunter's Bow's first ability tries to resolve, the creature you control won't deal damage.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Hunter's Bow, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Samut, Voice of Dissent | 1 | 1 | — |
| Ezio Auditore da Firenze | 1 | 0 | — |
Colors it shows up in
- Naya 1 deck
- Five-Color 1 deck
Every version of Hunter's Bow
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Etched
- Etched
- $3.21

- Normal
- $0.28
- Foil
- $0.37
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Hunter's Bow — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.