Impact Tremors
Tracked across real Commander games played through TurnZero HQ.
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What it does
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Combos with Impact Tremors
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Storm Herd Infinite
- Near-infinite creature ETB
- Near-infinite creature tokens
- Near-infinite damage
- Djinn Illuminatus Pact of the Titan Infinite
- Infinite creature tokens
- Infinite damage
- Infinite creature ETB
- Infinite magecraft triggers
- Avenger of Zendikar Mystic Reflection Infinite
- Near-infinite creature tokens
- Near-infinite damage
- Near-infinite creature ETB
- Niv-Mizzet, Visionary The Locust God Infinite
- Near-infinite damage
- Infinite card draw
- Near-infinite creature ETB
- Infinite draw triggers
- Near-infinite creature tokens with haste
- Tree of Perdition Dollhouse of Horrors Infinite
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
- Felidar Guardian Wispweaver Angel Infinite
- Infinite damage
- Infinite creature ETB
- Infinite creature LTB
- Scholar of the Lost Trove Worldfire Infinite
- Each opponent loses the game
- Exile all cards in hands and graveyards
- Exile all permanents
- Near-infinite lifeloss for all players
- Mass Land Denial
- Offspring's Revenge Tree of Perdition Infinite
- Near-infinite lifeloss for target opponent
- Target opponent loses the game
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
One official ruling, as Wizards published it.
- 2024-11-08
If multiple creatures you control enter at the same time, Impact Tremors will trigger once for each of those creatures. This is true even if Impact Tremors enters at the same time as those creatures.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Impact Tremors, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Fire Lord Zuko | 2 | 14 | 28.6% |
| Krenko, Mob Boss | 2 | 2 | — |
| Éowyn, Shieldmaiden | 2 | 0 | — |
| Altaïr Ibn-La'Ahad | 1 | 0 | — |
| Aziza, Mage Tower Captain | 1 | 0 | — |
| Saint Traft and Rem Karolus | 1 | 0 | — |
| Zurgo Stormrender | 1 | 0 | — |
Colors it shows up in
- Mardu 4 decks
- Jeskai 3 decks
- Mono-Red 2 decks
- Boros 1 deck
Every version of Impact Tremors
8 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

The List
- Normal
- $2.62

Borderless
Secret Lair Drop
- Normal
- $6.30
- Foil
- —

- Foil
- $2.18

Showcase
Wilds of Eldraine: Enchanting Tales
- Normal
- $3.12
- Foil
- $3.43

March of the Machine Commander
- Normal
- $3.94

Inverted
Secret Lair Drop
- Normal
- $10.57
- Foil
- $11.88

The List
- Normal
- $3.36

Dragons of Tarkir
- Normal
- $3.25
- Foil
- $9.31
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Impact Tremors — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.