Incubation Druid
Tracked across real Commander games played through TurnZero HQ.
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What it does
T: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
3: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Combos with Incubation Druid
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Umbral Mantle Infinite
- Infinitely large creature until end of turn
- Pemmin's Aura Infinite
- Infinite mana lands you control can produce
- Vigean Graftmage Infinite
- Infinite mana lands you control can produce
- Freed from the Real Infinite
- Infinite mana lands you control can produce
- Halo Fountain Kiora's Follower Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite creature ETB
- Near-infinite creature tokens
- Cinderhaze Wretch Agatha's Soul Cauldron Infinite
- Infinite colored mana
- Quicksilver Elemental Pili-Pala Infinite
- Infinite colored mana
- Marvin, Murderous Mimic Pili-Pala Infinite
- Infinite colored mana
- Infinite mana lands you control can produce
Showing the 8 shortest and most explosive. This card appears in more than these. Follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
6 official rulings, in the order Wizards published them.
- 2019-01-25
Incubation Druid checks the effects of all mana-producing abilities of lands you control, but it doesn't check their costs or legality. For example, Spire of Industry says "T, Pay 1 life: Add one mana of any color. Activate only if you control an artifact." If you control Spire of Industry and Incubation Druid, you can tap Incubation Druid for any color of mana. It doesn't matter whether you control an artifact, whether you can pay 1 life, or whether Spire of Industry is untapped.
- 2019-01-25
Incubation Druid doesn't care about any restrictions or riders your lands put on the mana they produce, such as those of Unclaimed Territory and Guildmages' Forum. It just produces one mana of the appropriate type, with no restrictions or riders.
- 2019-01-25
You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
- 2019-01-25
If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
- 2019-01-25
The types of mana are white, blue, black, red, green, and colorless.
- 2019-01-25
Any change to a land's type or abilities gained by a land can affect the types of mana a land can produce.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Incubation Druid, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Tidus, Yuna's Guardian | 4 | 0 | — |
| Atraxa, Praetors' Voice | 1 | 0 | — |
| Felothar, Dawn of the Abzan | 1 | 0 | — |
| Kros, Defense Contractor | 1 | 0 | — |
| Ruric Thar, the Unbowed | 1 | 0 | — |
| Tidus, Blitzball Star | 1 | 0 | — |
Colors it shows up in
- Bant 5 decks
- Gruul 1 deck
- Abzan 1 deck
- Azorius 1 deck
- Four-Color (no Red) 1 deck
Incubation Druid price history
The March of the Machine Commander #302 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil |
|---|---|
| Oct 27, 2026 | $2.90 |
| Oct 23, 2026 | $2.90 |
| Oct 22, 2026 | $2.91 |
| Oct 16, 2026 | $2.94 |
| Oct 14, 2026 | $2.98 |
| Oct 13, 2026 | $3.06 |
| Oct 12, 2026 | $2.99 |
| Oct 10, 2026 | $2.92 |
| Oct 8, 2026 | $2.94 |
| Oct 6, 2026 | $3.03 |
| Oct 5, 2026 | $3.05 |
| Oct 4, 2026 | $3.04 |
| Oct 1, 2026 | $3.05 |
| Sep 29, 2026 | $3.04 |
| Sep 28, 2026 | $3.03 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Incubation Druid
7 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
- Normal
- $0.77
- Foil
- —
March of the Machine Commander
- Normal
- $2.90
- Normal
- $2.89
- Normal
- $2.24
- Normal
- $2.33
- Foil
- $6.06
Promo
Ravnica Allegiance Promos
- Normal
- $1.84
- Foil
- $5.29
Promo
Ravnica Allegiance Promos
- Foil
- $8.02
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Incubation Druid. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.