Kang Prime
Tracked across real Commander games played through TurnZero HQ.
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What it does
Flying
Whenever Kang Prime enters or attacks, exile cards from the top of your library until you exile a nonland card. Put two time counters on that card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)
In the 99
Every deck whose current list includes Kang Prime, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Doctor Doom, King of Latveria | 4 | 1 | — |
Colors it shows up in
- Grixis 4 decks
Every version of Kang Prime
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Extended Art
Marvel Super Heroes Commander
- Normal
- $1.40

Marvel Super Heroes Commander
- Normal
- $0.26
- Foil
- —
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Kang Prime — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.