Karn, Argent Defender
Tracked across real Commander games played through TurnZero HQ.
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What it does
Artifacts and creatures entering the battlefield don't cause abilities to trigger.
Rulings
5 official rulings, in the order Wizards published them.
- 2026-08-21
Replacement effects, such as a permanent entering the battlefield tapped or with counters on it, are unaffected. Abilities that apply "as [this permanent] enters" are replacement effects.
- 2026-08-21
The trigger event doesn't have to specify artifacts or creatures entering the battlefield. For example, Tireless Tracker has an ability that says "Whenever a land you control enters, investigate." If an artifact land or creature land you control enters, that ability won't trigger. If a nonartifact, noncreature land you control enters, the ability will trigger.
- 2026-08-21
Look at the permanent as it exists on the battlefield, taking into account continuous effects, to determine whether any triggered abilities will trigger. For example, if you control Opalescence, which says, in part, "Each other non-Aura enchantment is a creature," each enchantment will be a creature at the time it enters the battlefield and will not cause triggered abilities to trigger.
- 2026-08-21
Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]." Some keyword abilities are triggered abilities and will have "when," "whenever," or "at the beginning of" in their reminder text.
- 2026-08-21
If Karn, Argent Defender and another artifact or creature enter the battlefield at the same time, neither one will cause triggered abilities to trigger when they enter the battlefield.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Karn, Argent Defender, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Kiora of Salt and Sand | 1 | 0 | — |
Colors it shows up in
- Simic 1 deck
Karn, Argent Defender price history
The Reality Fracture #279 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Oct 3, 2026 | $0.91 | $2.23 |
| Oct 2, 2026 | $1.38 | $6.07 |
| Oct 1, 2026 | $1.41 | $7.37 |
| Sep 30, 2026 | $1.45 | $7.64 |
| Sep 29, 2026 | $1.43 | $8.28 |
| Sep 28, 2026 | $9.17 | $12.03 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Karn, Argent Defender
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
- Normal
- $0.91
- Foil
- $2.23
Inverted
- Normal
- $2.05
- Foil
- $5.06
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Karn, Argent Defender. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.