Leap card art

Leap

Instant MV 1

Tracked across real Commander games played through TurnZero HQ.

What it does

Target creature gains flying until end of turn.

Draw a card.

Combos with Leap

Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.

  • Precursor Golem Rite of Replication Laboratory Maniac Infinite
    • Near-infinite card draw
    • Near-infinite creature tokens
    • Near-infinite draw triggers
    • Near-infinite creature ETB
    • Near-infinite magecraft triggers
    • Win the game
    See the steps on Commander Spellbook →
  • Precursor Golem Rite of Replication Jace, Wielder of Mysteries Infinite
    • Near-infinite card draw
    • Near-infinite creature tokens
    • Near-infinite draw triggers
    • Near-infinite creature ETB
    • Near-infinite magecraft triggers
    • Win the game
    See the steps on Commander Spellbook →

Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.

In the 99

Every deck whose current list includes Leap, whatever its commander.

Decks running it 1
Games played 2
Win rate Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Vivi Ornitier 1 2

Colors it shows up in

  • Izzet 1 deck

Every version of Leap

2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Leap — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.