Leonardo, the Balance card art

Leonardo, the Balance

Legendary Creature — Mutant Ninja Turtle MV 4

Tracked across real Commander games played through TurnZero HQ.

What it does

Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn.

: Creatures you control gain menace, trample, and lifelink until end of turn.

Partner—Character select (You can have two commanders if both have this ability.)

Rulings

7 official rulings, in the order Wizards published them.

  • 2026-01-27

    Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional 2 the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.

  • 2026-01-27

    If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Donatello, the Brains and Splinter, the Mentor are your commanders, your deck may contain cards with blue and/or black in their color identity, but not cards with red, green, or white. (If Leonardo, the Balance is one of your commanders, your deck may contain cards with any color or combination of colors in their color identity, regardless of who your other commander is.)

  • 2026-01-27

    An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.

  • 2026-01-27

    You can have two commanders if each one has "Partner—Character select." You can't mix and match them with cards that have other partner abilities.

  • 2026-01-27

    If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.

  • 2026-01-27

    To have two commanders, both must have appropriate partner abilities as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.

  • 2026-01-27

    Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

Covered in our set guide Teenage Mutant Ninja Turtles Sneak, Mutagen and Disappear, five draft archetypes and the Turtle Power! deck. Released Mar 6, 2026 Read the guide →

As a commander

Decks built with Leonardo, the Balance in the command zone.

Decks led 2 1 published. Browse them →
Games played 1
Wins 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.

Published decks

Decklists players have published with Leonardo, the Balance in the command zone, newest first. A deck that has been played carries the win rate it earned in real tracked games.

In the 99

Every deck whose current list includes Leonardo, the Balance, whatever its commander.

Decks running it 6
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Heroes in a Half Shell 5 0 —

Colors it shows up in

  • Five-Color 5 decks

Leonardo, the Balance price history

The Teenage Mutant Ninja Turtles Eternal #1 · Inverted printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$1.62▲ $0.08 (5.2%)
Low $1.54 · High $1.65Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Oct 27, 2026$1.62$0.59
Oct 26, 2026$1.62$0.59
Oct 25, 2026$1.61$0.60
Oct 22, 2026$1.61$0.59
Oct 18, 2026$1.60$0.58
Oct 17, 2026$1.60$0.59
Oct 16, 2026$1.59$0.61
Oct 15, 2026$1.59$0.64
Oct 14, 2026$1.59$0.66
Oct 13, 2026$1.59$0.67
Oct 11, 2026$1.63$0.66
Oct 10, 2026$1.64$0.68
Oct 9, 2026$1.64$0.72
Oct 8, 2026$1.60$0.79
Oct 7, 2026$1.61$0.79
Oct 6, 2026$1.58$0.76
Oct 5, 2026$1.65$0.76
Oct 4, 2026$1.65$0.77
Oct 3, 2026$1.65$0.76
Oct 2, 2026$1.65$0.71
Oct 1, 2026$1.65$0.72
Sep 30, 2026$1.58$0.70
Sep 28, 2026$1.54$0.72

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Leonardo, the Balance

2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

  • Inverted

    Teenage Mutant Ninja Turtles Eternal

    TMC · #1 · 2026

    Normal
    $1.62
    Foil
    $0.59

    Buy on TCGplayer

  • Inverted

    Teenage Mutant Ninja Turtles Eternal

    TMC · #83 · 2026

    Foil
    $267.08

    Buy on TCGplayer

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Leonardo, the Balance. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.