Lithoform Engine
Tracked across real Commander games played through TurnZero HQ.
Jump to section ▾
What it does
2, T: Copy target activated or triggered ability you control. You may choose new targets for the copy.
3, T: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
4, T: Copy target permanent spell you control. (The copy becomes a token.)
Combos with Lithoform Engine
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Teferi, Who Slows the Sunset Infinite
- Infinite lifegain
- Infinite lifegain triggers
- Infinite mana creatures you control can produce
- Infinite mana lands you control can produce
- Infinite untap of creatures you control
- Infinite untap of lands you control
- Enduring Scalelord Infinite
- Infinite +1/+1 counters on a creature
- Infinite +1/+1 counters on a creature token
- Blinkmoth Infusion Infinite
- Infinite magecraft triggers
- Infinite mana artifacts you control can produce
- Infinite storm count
- Infinite untap of artifacts you control
- Sands of Time Infinite
- Infinite mana permanents you control can produce
- Dramatic Reversal Infinite
- Infinite colored mana
- Infinite colorless mana
- Infinite untap of nonland permanents you control
- Infinite mana nonland permanents you control can produce
- Unstoppable Plan Infinite
- Infinite mana nonland permanents you control can produce
- Infinite untap of nonland permanents you control
- Teferi, Temporal Archmage Infinite
- Infinite mana lands you control can produce
- Infinite mana permanents you control can produce
- Jorn, God of Winter // Kaldring, the Rimestaff Rimefeather Owl Infinite
- Infinite mana snow permanents you control can produce
- Infinite untap of snow permanents you control
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
16 official rulings, in the order Wizards published them.
- 2020-09-25
If a permanent spell is copied, it's put onto the battlefield as a token as the spell resolves rather than putting the copy of the spell onto the battlefield. The rules that apply to a permanent spell becoming a permanent apply to a copy of a spell becoming a token.
- 2020-09-25
Any choices made when the spell or ability resolves won't have been made yet when it's copied. Any such choices will be made separately when the copy resolves. Most notably, if a triggered ability asks you to pay a cost (such as that of Leyline Tyrant), you pay that cost for the copy if you wish to have it paid.
- 2020-09-25
If an ability is linked to a second ability, copies of that first ability are also linked to that second ability. If the second ability refers to “the exiled card,” it refers to all cards exiled by the first ability and the copy. For example, if Fiend Hunter's enters-the-battlefield ability is copied and two creatures are exiled, they both return when Fiend Hunter leaves the battlefield.
- 2020-09-25
You can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy. Most notably, if the original spell was kicked, the copy is kicked.
- 2020-09-25
The source of the copy from Lithoform Engine's first ability is the same as the source of the original ability.
- 2020-09-25
Lithoform Engine can copy any spell or ability on the stack, not just one with targets. If a permanent spell is copied, new targets can't be chosen for it, if it has any (perhaps because it's an Aura or a mutating creature spell).
- 2020-09-25
The token that a resolving copy of a spell becomes isn't said to have been “created.”
- 2020-09-25
Activated abilities contain a colon. They're generally written “[Cost]: [Effect].” Some keyword abilities (such as equip) are activated abilities and will have a colon in their reminder text.
- 2020-09-25
The copy is created on the stack, so it's not “cast” or “activated.” Creating the copy won't cause abilities that trigger when a player casts a spell or activates an ability to trigger. Abilities that say that a triggered ability triggers additional times won't apply to copying a triggered ability.
- 2020-09-25
The copy will resolve before the original spell or ability does.
- 2020-09-25
The copy will have the same targets as the spell or ability it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
- 2020-09-25
Triggered abilities use the word “when,” “whenever,” or “at.” They're often written as “[Trigger condition], [effect].” Some keywords (such as prowess) are triggered abilities and will use “when,” “whenever,” or “at” in their reminder text.
- 2020-09-25
If the spell or ability has damage divided as it was put onto the stack, the division can't be changed, although the targets receiving that damage still can. The same is true of spells and abilities that distribute counters.
- 2020-09-25
Lithoform Engine's first ability targets an activated or triggered ability that is on the stack and creates another instance of that ability on the stack. It doesn't cause any object to gain an ability.
- 2020-09-25
If the spell or ability that's copied has an X whose value was determined as it was cast or activated, the copy will have the same value of X.
- 2020-09-25
If the spell or ability that's copied is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. A different mode can't be chosen. This doesn't apply to copying a permanent spell with a modal enters-the-battlefield triggered ability, but it does apply to copying that ability.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Lithoform Engine, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Tony Stark // The Invincible Iron Man | 1 | 0 | — |
Colors it shows up in
- Izzet 1 deck
Every version of Lithoform Engine
5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $6.16

- Normal
- $9.19
- Foil
- $7.76

Promo
Zendikar Rising Promos
- Normal
- $6.88
- Foil
- $7.34

Promo
Zendikar Rising Promos
- Foil
- $25.73

Extended Art
- Normal
- $8.98
- Foil
- $10.71
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Lithoform Engine — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.