Localized Destruction card art

Localized Destruction

Sorcery MV 5

Tracked across real Commander games played through TurnZero HQ.

What it does

You get E (an energy counter), then you may pay one or more E. If you do, each creature you control with power equal to the amount of E paid this way gains indestructible until end of turn.

Destroy all creatures.

Rulings

9 official rulings, in the order Wizards published them.

  • 2024-06-07

    E is the energy symbol. It represents one energy counter.

  • 2024-06-07

    Some triggered abilities that state that you "may pay" a certain amount of E describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

  • 2024-06-07

    Some triggered abilities state that you "may pay" a certain amount of E. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of E as the ability resolves.

  • 2024-06-07

    If a spell or ability with one or more targets states that you "may pay" some amount of E, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any E even if you want to.

  • 2024-06-07

    Some spells and abilities that give you E may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any E.

  • 2024-06-07

    If an effect says you get one or more E, you get that many energy counters. To pay one or more E, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.

  • 2024-06-07

    Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

  • 2024-06-07

    Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters.

  • 2024-06-07

    Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Localized Destruction, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Satya, Aetherflux Genius 1 0 —

Colors it shows up in

  • Jeskai 1 deck

Localized Destruction price history

The Modern Horizons 3 Commander #41 · Extended Art printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.33▼ $0.02 (5.7%)
Low $0.33 · High $0.36Tracked since Sep 28, 2026
Every recorded price change
DateNon-foil
Oct 26, 2026$0.33
Oct 14, 2026$0.33
Oct 2, 2026$0.36
Sep 28, 2026$0.35

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Localized Destruction

2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Localized Destruction. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.