Minimus Containment
Tracked across real Commander games played through TurnZero HQ.
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What it does
Enchant nonland permanent
Enchanted permanent is a Treasure artifact with "T, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.)
Combos with Minimus Containment
The lines this card is part of, what it needs alongside it, and what the cards do together. An infinite result is the one that moves a deck's bracket.
- Ugin's Nexus Cogwork Assembler Infinite
- Infinite turns
- Lock
- Ugin's Nexus Mechanized Production Infinite
- Infinite turns
- Lock
- Mazzy, Truesword Paladin Instill Energy Sanctum Weaver Infinite
- Infinite colored mana
- Infinite mana creatures you control can produce
- Infinite storm count
- Infinite untap of creatures you control
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
3 official rulings, in the order Wizards published them.
- 2021-07-23
If an effect refers to a Treasure, it means any Treasure artifact, not just a Treasure artifact token.
- 2021-07-23
A creature enchanted with Minimus Containment stops being a creature. Equipment attached to that creature become unattached. Auras attached to that creature will be put into their owner's graveyard (unless they could also enchant a Treasure artifact).
- 2021-07-23
The enchanted permanent still retains its name, colors, mana cost, and mana value. It isn't a token unless it already was one.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Minimus Containment, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Sefris of the Hidden Ways | 1 | 0 | — |
Colors it shows up in
- Esper 1 deck
Minimus Containment price history
The Commander Legends: Battle for Baldur's Gate #34 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil | Foil |
|---|---|---|
| Oct 26, 2026 | $0.18 | $0.30 |
| Oct 25, 2026 | $0.18 | $0.31 |
| Oct 16, 2026 | $0.18 | $0.29 |
| Oct 15, 2026 | $0.17 | $0.29 |
| Oct 14, 2026 | $0.17 | $0.28 |
| Oct 12, 2026 | $0.16 | $0.28 |
| Oct 5, 2026 | $0.17 | $0.28 |
| Sep 28, 2026 | $0.17 | $0.29 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Minimus Containment
3 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them. Click a card's art to chart that version's price above.
- Normal
- —
Commander Legends: Battle for Baldur's Gate
- Normal
- $0.18
- Foil
- $0.30
Adventures in the Forgotten Realms
- Normal
- $0.26
- Foil
- $0.36
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Minimus Containment. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.