Norin, Swift Survivalist
Tracked across real Commander games played through TurnZero HQ.
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What it does
Norin can't block.
Whenever a creature you control becomes blocked, you may exile it. You may play that card from exile this turn.
Rulings
2 official rulings, in the order Wizards published them.
- 2024-09-20
Norin's last ability triggers before combat damage is dealt. If you choose to exile the creature, it won't deal or receive combat damage.
- 2024-09-20
You pay all costs and follow all timing rules for cards played this way. For example, if a card exiled with Norin's last ability is a creature card without flash, you may cast that creature spell only during your main phase while the stack is empty.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
As a commander
Decks built with Norin, Swift Survivalist in the command zone.
Every version of Norin, Swift Survivalist
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $0.23
- Foil
- $0.28

- Normal
- $0.25
- Foil
- $0.29
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Norin, Swift Survivalist — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.