Overpowering Attack card art

Overpowering Attack

Sorcery MV 5

Tracked across real Commander games played through TurnZero HQ.

What it does

Freerunning 2 (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)

Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.

Rulings

One official ruling, as Wizards published it.

  • 2024-07-05

    Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Overpowering Attack, whatever its commander.

Decks running it 7
Games played 5
Win rate 40%
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
The Twelfth Doctor 1 4
Tsagan, Raider Warlord 1 1
Altaïr Ibn-La'Ahad 1 0
Ezio Auditore da Firenze 1 0
Karlach, Fury of Avernus 1 0
Kratos, God of War 1 0

Colors it shows up in

  • Mono-Red 2 decks
  • Mardu 2 decks
  • Izzet 1 deck
  • Five-Color 1 deck

Every version of Overpowering Attack

2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Overpowering Attack — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.