Prairie Dog card art

Prairie Dog

Creature — Squirrel MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

Lifelink

At the beginning of your end step, if you haven't cast a spell from your hand this turn, put a +1/+1 counter on this creature.

4: Until end of turn, if you would put one or more +1/+1 counters on a creature you control, put that many plus one +1/+1 counters on it instead.

Rulings

4 official rulings, in the order Wizards published them.

  • 2024-04-12

    If two or more effects attempt to modify how many counters would be put onto a permanent you control, you choose the order to apply those effects, no matter who controls the sources of those effects.

  • 2024-04-12

    At the beginning of your end step, Prairie Dog’s triggered ability will check to see if you’ve cast a spell from your hand this turn. If you have, the ability won’t trigger at all. If the ability does trigger, it will check again as it tries to resolve. If you’ve cast a spell from your hand since the ability triggered, the ability won’t do anything.

  • 2024-04-12

    You can activate Prairie Dog’s last ability multiple times in a single turn. If it resolves twice, the number of +1/+1 counters put on a creature you control is two plus the original number. Three activations and resolutions add three, and so on.

  • 2024-04-12

    If a creature you control would enter the battlefield with a number of +1/+1 counters on it on a turn where Prairie Dog’s last ability has resolved once, it enters with that many plus one instead.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Prairie Dog, whatever its commander.

Decks running it 1
Games played 4
Win rate — Fewer than 5 completed games, which is not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Kellan, the Kid 1 4 —

Colors it shows up in

  • Bant 1 deck

Prairie Dog price history

The Outlaws of Thunder Junction #24 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.22▲ $0.03 (15.8%)
Low $0.18 · High $0.23Tracked since Sep 28, 2026
Every recorded price change
DateNon-foilFoil
Nov 11, 2026$0.22$0.31
Nov 4, 2026$0.22$0.31
Nov 2, 2026$0.23$0.31
Oct 30, 2026$0.23$0.29
Oct 24, 2026$0.22$0.29
Oct 22, 2026$0.22$0.28
Oct 20, 2026$0.23$0.28
Oct 18, 2026$0.22$0.28
Oct 17, 2026$0.22$0.29
Oct 15, 2026$0.21$0.29
Oct 10, 2026$0.21$0.27
Oct 7, 2026$0.19$0.27
Oct 4, 2026$0.19$0.28
Oct 1, 2026$0.19$0.29
Sep 29, 2026$0.18$0.28
Sep 28, 2026$0.19$0.28

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Prairie Dog

1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Prairie Dog. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.