Recursive Recruitment card art

Recursive Recruitment

Sorcery MV 4

TurnZero HQ hasn't recorded this card in a tracked game yet. Play a night with it and these numbers fill in.

What it does

Create two 2/2 colorless Wizard Soldier creature tokens named Cadet. If this spell was cast from a graveyard, put a +1/+1 counter on each of them for every three cards in your graveyard.

Flashback 6 (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Rulings

6 official rulings, in the order Wizards published them.

  • 2026-08-21

    You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.

  • 2026-08-21

    To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.

  • 2026-08-21

    If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.

  • 2026-08-21

    A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.

  • 2026-08-21

    "Flashback [cost]" means "You may cast this card from your graveyard if the resulting spell is an instant or sorcery spell by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."

  • 2026-08-21

    You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

No tracked games yet

Nobody has played a TurnZero HQ-tracked game with Recursive Recruitment so far. Stats appear here as soon as a deck running it finishes a game.

Start tracking

Recursive Recruitment price history

The Reality Fracture #147 printing, as Scryfall reports the TCGplayer market. Updated nightly.

Non-foil today$0.14▼ $0.19 (57.6%)
Low $0.13 · High $0.34Tracked since Sep 29, 2026
Every recorded price change
DateNon-foilFoil
Nov 11, 2026$0.14$0.22
Nov 10, 2026$0.15$0.23
Nov 9, 2026$0.15$0.22
Nov 7, 2026$0.14$0.22
Nov 6, 2026$0.14$0.23
Nov 5, 2026$0.15$0.23
Nov 4, 2026$0.13$0.23
Nov 2, 2026$0.13$0.25
Oct 31, 2026$0.13$0.24
Oct 26, 2026$0.13$0.25
Oct 23, 2026$0.16$0.24
Oct 22, 2026$0.15$0.25
Oct 21, 2026$0.15$0.34
Oct 20, 2026$0.14$0.41
Oct 19, 2026$0.15$0.34
Oct 18, 2026$0.17$0.42
Oct 16, 2026$0.18$0.42
Oct 15, 2026$0.19$0.46
Oct 13, 2026$0.18$0.48
Oct 12, 2026$0.15$0.49
Oct 11, 2026$0.13$0.49
Oct 10, 2026$0.15$0.49
Oct 9, 2026$0.14$0.52
Oct 7, 2026$0.17$0.53
Oct 6, 2026$0.22$0.55
Oct 5, 2026$0.24$0.56
Oct 4, 2026$0.26$0.71
Oct 3, 2026$0.29$0.81
Oct 2, 2026$0.34$1.01
Oct 1, 2026$0.34$1.16
Sep 30, 2026$0.34$1.41
Sep 29, 2026$0.33$1.76

A row is recorded only on nights the price moved, so each price held until the row above it.

Every version of Recursive Recruitment

1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Recursive Recruitment. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.