Red Hulk
Tracked across real Commander games played through TurnZero HQ.
Jump to section ▾
Combos with Red Hulk
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Heroic Intervention Screaming Nemesis Infinite
- Infinite +1/+1 counters on a creature
- Infinite damage to one opponent
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
In the 99
Every deck whose current list includes Red Hulk, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Bosh, Iron Golem | 1 | 3 | — |
| Jodah, the Unifier | 1 | 0 | — |
Colors it shows up in
- Mono-Red 1 deck
- Five-Color 1 deck
Every version of Red Hulk
2 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Marvel Super Heroes
- Normal
- $0.18
- Foil
- $0.31

Inverted
Marvel Super Heroes
- Normal
- $0.37
- Foil
- $0.38
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Red Hulk — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.