Repulsor Rays
Tracked across real Commander games played through TurnZero HQ.
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What it does
Repulsor Rays deals 3 damage to target creature.
In the 99
Every deck whose current list includes Repulsor Rays, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Krenko, Mob Boss | 1 | 0 | — |
Colors it shows up in
- Mono-Red 1 deck
Repulsor Rays price history
The Marvel Super Heroes Commander #854 printing, as Scryfall reports the TCGplayer market. Updated nightly. Click any version below to chart its price.
Every recorded price change
| Date | Non-foil |
|---|---|
| Oct 27, 2026 | $0.22 |
| Oct 21, 2026 | $0.17 |
| Oct 18, 2026 | $0.16 |
| Oct 11, 2026 | $0.15 |
| Sep 30, 2026 | $0.14 |
| Sep 28, 2026 | $0.15 |
A row is recorded only on nights the price moved, so each price held until the row above it.
Every version of Repulsor Rays
1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly. A printing with no figure shows a dash rather than a zero, because Scryfall publishes none for some of them.
- Normal
- $0.22
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Repulsor Rays. It runs a name search across every version, which covers the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only. No individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.