Restless Prairie
Tracked across real Commander games played through TurnZero HQ.
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What it does
This land enters tapped.
T: Add or .
2: This land becomes a 3/3 green and white Llama creature until end of turn. It's still a land.
Whenever this land attacks, other creatures you control get +1/+1 until end of turn.
Rulings
2 official rulings, in the order Wizards published them.
- 2023-11-10
If this becomes a creature but you haven't controlled it continuously since your most recent turn began, you won't be able to activate its mana ability or attack with it that turn.
- 2023-11-10
If this becomes a creature because of an effect other than its own ability, its last ability will still trigger whenever it attacks.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Restless Prairie, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Kellan, the Kid | 1 | 0 | — |
| Sovereign Okinec Ahau | 1 | 0 | — |
| Trostani, Selesnya's Voice | 1 | 0 | — |
Colors it shows up in
- Selesnya 2 decks
- Bant 1 deck
Every version of Restless Prairie
4 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $0.37
- Foil
- $0.42

Promo
The Lost Caverns of Ixalan Promos
- Normal
- $0.52
- Foil
- $0.55

Promo
The Lost Caverns of Ixalan Promos
- Foil
- $0.66

Inverted
- Normal
- $0.43
- Foil
- $0.69
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Restless Prairie — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.