Reverberate
Tracked across real Commander games played through TurnZero HQ.
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What it does
Copy target instant or sorcery spell. You may choose new targets for the copy.
Combos with Reverberate
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- Narset's Reversal Infinite
- Infinite magecraft triggers
- Twincast Infinite
- Infinite magecraft triggers
- Kalamax, the Stormsire Infinite
- Infinite +1/+1 counters on a creature
- Infinite magecraft triggers
- Rootha, Mercurial Artist Infinite
- Infinite magecraft triggers
- Dual Strike Infinite
- Infinite magecraft triggers
- Alania, Divergent Storm Infinite
- Infinite magecraft triggers
- Adaptive Training Post Infinite
- Infinite magecraft triggers
- Pyromancer's Goggles Infinite
- Infinite magecraft triggers
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
7 official rulings, in the order Wizards published them.
- 2010-08-15
If the spell Reverberate copies has an X whose value was determined as it was cast (like Earthquake does), the copy has the same value of X.
- 2010-08-15
The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
- 2010-08-15
Reverberate can target (and copy) any instant or sorcery spell, not just one with targets. It doesn't matter who controls it.
- 2010-08-15
When Reverberate resolves, it creates a copy of a spell. You control the copy. That copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities.
- 2010-08-15
If the copy says that it affects "you," it affects the controller of the copy, not the controller of the original spell. Similarly, if the copy says that it affects an "opponent," it affects an opponent of the copy's controller, not an opponent of the original spell's controller.
- 2010-08-15
If the spell Reverberate copies is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. You can't choose a different one.
- 2010-08-15
You can't choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. For example, if a player sacrifices a 3/3 creature to cast Fling, and you copy it with Reverberate, the copy of Fling will also deal 3 damage to its target.
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Reverberate, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Chandra, Fire of Kaladesh | 1 | 0 | — |
| Smaug the Impenetrable | 1 | 0 | — |
Colors it shows up in
- Rakdos 1 deck
- Mono-Red 1 deck
Every version of Reverberate
6 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

- Normal
- $4.33

- Foil
- $9.73

Magic 2013
- Normal
- $2.95
- Foil
- $6.46

Magic 2012
- Normal
- $4.16
- Foil
- $5.37

Premium Deck Series: Fire and Lightning
- Foil
- $4.35

Magic 2011
- Normal
- $3.31
- Foil
- $6.50
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Reverberate — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.