Riptide Mangler card art

Riptide Mangler

Creature — Beast MV 2

Tracked across real Commander games played through TurnZero HQ.

What it does

1: This creature's base power becomes equal to target creature's power. (This effect lasts indefinitely.)

Rulings

2 official rulings, in the order Wizards published them.

  • 2015-02-25

    Effects that modify Riptide Mangler’s power, such as the effect of Giant Growth or Glorious Anthem, will apply to Riptide Mangler no matter when they started applying. The same is true for counters that affect Riptide Mangler’s power and effects that switch its power and toughness.

  • 2015-02-25

    The activated ability overwrites all previous effects that set Riptide Mangler’s base power to specific a value (such as previous activations of the ability). Other effects that set its base power that start to apply after Riptide Mangler’s ability resolves will overwrite this effect.

Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.

In the 99

Every deck whose current list includes Riptide Mangler, whatever its commander.

Decks running it 1
Games played 0
Win rate — Fewer than 5 completed games — not enough to publish a rate yet.
Confirmed on board 0 Games where a board photo caught it actually in play.

Most played under

Commander Decks Games Win rate
Lazav, Dimir Mastermind 1 0 —

Colors it shows up in

  • Dimir 1 deck

Every version of Riptide Mangler

1 printing, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Riptide Mangler — a name search across every version, for the printings TCGplayer publishes no direct link to.

Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.