Rite of Harmony
Tracked across real Commander games played through TurnZero HQ.
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What it does
Whenever a creature or enchantment you control enters this turn, draw a card.
Flashback 2 (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Combos with Rite of Harmony
Lines this card is part of — what it needs alongside it, and what the two of them do. An infinite result is the one that moves a deck's bracket.
- The Locust God Infinite
- Infinite card draw
- Infinite draw triggers
- Near-infinite creature tokens with haste
- Near-infinite creature ETB
- Chivalric Alliance Ashnod's Altar Infinite
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite death triggers
- Near-infinite creature ETB
- Near-infinite creature LTB
- Near-infinite creature sacrifice triggers
- Leashling Mycosynth Golem Infinite
- Infinite draw triggers
- Infinite creature ETB
- Infinite creature LTB
- Infinite storm count
- Saproling Cluster Ashnod's Altar Infinite
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite colorless mana
- Near-infinite creature tokens
- Near-infinite death triggers
- Near-infinite creature ETB
- Near-infinite creature LTB
- Near-infinite creature sacrifice triggers
- Scuttletide Ashnod's Altar Infinite
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite colorless mana
- Near-infinite creature tokens
- Near-infinite death triggers
- Near-infinite creature ETB
- Near-infinite creature LTB
- Near-infinite creature sacrifice triggers
- Pegasus Refuge Ashnod's Altar Infinite
- Infinite draw triggers
- Infinite rummaging
- Infinite self-discard triggers
- Near-infinite death triggers
- Near-infinite creature ETB
- Near-infinite creature LTB
- Near-infinite creature sacrifice triggers
- Llanowar Mentor Earthcraft Intruder Alarm Infinite
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite creature tokens
- Near-infinite creature ETB
- Near-infinite mana basic lands you control can produce
- Near-infinite untap of all creatures
- Llanowar Mentor Phyrexian Altar Intruder Alarm Infinite
- Infinite draw triggers
- Infinite looting
- Infinite self-discard triggers
- Near-infinite death triggers
- Near-infinite creature ETB
- Near-infinite creature LTB
- Near-infinite creature sacrifice triggers
- Near-infinite untap of all creatures
Showing the 8 shortest and most explosive. This card appears in more than these — follow any of them through to Commander Spellbook to browse the rest.
Combo data from Commander Spellbook, the community-maintained database of Magic combos. Mirrored nightly.
Rulings
6 official rulings, in the order Wizards published them.
- 2025-06-06
To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
- 2025-06-06
A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
- 2025-06-06
If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
- 2025-06-06
You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
- 2025-06-06
You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
- 2025-06-06
"Flashback [cost]" means "You may cast this card from your graveyard if the resulting spell is an instant or sorcery spell by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
Rulings are Wizards of the Coast's own, mirrored from Scryfall and refreshed nightly.
In the 99
Every deck whose current list includes Rite of Harmony, whatever its commander.
Most played under
| Commander | Decks | Games | Win rate |
|---|---|---|---|
| Bess, Soul Nourisher | 1 | 0 | — |
Colors it shows up in
- Selesnya 1 deck
Every version of Rite of Harmony
5 printings, newest first. Prices are the market figures Scryfall publishes, refreshed nightly — a printing with no figure shows a dash rather than a zero, because Scryfall genuinely publishes none for some of them.

Inverted
Innistrad: Double Feature
- Normal
- $4.54
- Foil
- $4.96

- Normal
- $0.98
- Foil
- $0.90

Promo
Innistrad: Midnight Hunt Promos
- Normal
- $1.25
- Foil
- $1.20

Promo
Innistrad: Midnight Hunt Promos
- Foil
- $2.56

Extended Art
- Normal
- $1.34
- Foil
- $1.02
Prices from Scryfall, which tracks the TCGplayer and Cardmarket markets. They move daily and are a guide rather than a quote. Search TCGplayer for Rite of Harmony — a name search across every version, for the printings TCGplayer publishes no direct link to.
Aggregated from Commander games tracked in TurnZero HQ. Every figure counts decks and games only — no individual deck list, player or playgroup is identified. Win rates are withheld below 5 completed games, where the sample is too small to mean anything.